This is a project-based course during which students will be given assignments found typically in the entertainment industry. Each week focuses on using different architectural styles and…
Category: CG Masters Academy
This course aims to teach students how to create beautiful and cinematic keyframe illustrations for production settings using Photoshop and Blender. The course covers generating initial sketches,…
Creating Comics & Graphic Novels, with Jason Brubaker: During this course students will bring their own stories to life using images that will efficiently aide in creating…
This course is designed to provide an introduction to the basic drawing and painting fundamentals needed to establish a strong foundation for pursuing a career in the…
Welcome to the beginner’s class on linear perspective systems! In this course, we will delve into the fascinating world of creating the illusion of three-dimensional forms on…
Dynamic Sketching is a course that teaches you how to communicate visually through drawing principles and knowledge. By observing the world around you, you will be able…
This course is designed for Houdini users with an advanced understanding of data flow. Students will learn how to efficiently evaluate a scene’s structure and develop a…
The objective of this class is to understand character creation for film and game cinematics in terms of a characters profile, and its ultimate purpose in a…
An 8-week course structured like a studio and freelance workflow focusing on character design.
This course focuses on teaching students how to create beautiful and cinematic key frame illustrations. Using a mix of rendering techniques, we will tackle important elements of…
The objective of this course is to teach students how to learn the basics and get accustomed to Node Based shader systems, whether in Unreal Engine or…
Louie Del Carmen covered quite a bit during his Live Q&A. He revisited his focus on the Feature Film storyboarding process, as well as some of the…
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