INTRODUCTION Hello there fellow artist! My name is Thiago Klafke and I’m a senior environment artist in the games industry. II started on this path long ago,…
Category: Lighting
A non-technical, un-scientific and personal comparison of Blender Cycles, Eevee and Octane! We’re looking at lighting/rendering a large interior space in a concept design workflow. A small…
A three hour long video taking you through my thought process on applying color, light, and mood to a painting. Comes with a three hour video with…
This course will demonstrate a practical approach to in-game/real-time lighting within the context of a production pipeline. We will be working in Unreal Engine, as it is…
“The Ningyo” is an award-winning, 30-minute movie that will soon make its way to the big screen as a feature film. In this workshop, VFX Artist and…
Applied Houdini is a production quality oriented series created by Steven Knipping, currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm’s Industrial Light &…
Learn how to create cinematic quality portfolio renders in Unreal Engine 4.
Welcome back to Applied Houdini for Particles VI: Programming Behavior! In this lesson we’ll talk about how to have absolute control over everything every particle does at…
This course covers the creation of VFX production assets of an inorganic nature. Lectures will cover creation of form, efficient manipulation of topology, the art of kitbashing,…
Characters are the heart and soul of any movie, comic or video game. In this Course, illustrator Philipp Kruse shares his secrets to populating projects with compelling…
You get: A Complete Course that teaches how to easily create a simple Stylized Outdoor Environment from start to finish. Fully Narrated Step by step instructions on…
Everything You Need to Know About Creating Cinematic Music Videos Introduction StartHow Nick Got Started (3:42) StartPrivate Facebook Group (1:02) StartIntro To The Course (3:37) Shooting StartNick’s…











