There are basic principles involved in creating a solid walk cycle for production that every animator should learn. This 3-hour workshop by Stephen Cunnane, an animator for…
Category: Applications
Introducing Scott’s most complete drawing and painting demonstration to date! This course presents the viewer with over 2 hours of in-depth demonstration. This demonstration is fully narrated…
In this exciting painting tutorial, Scott delves deeper into the essential concepts that shape his art. With a belief that these concepts, more than any process or…
Learn how to create professional-quality superhero concept art for film and TV with this 2.5-hour workshop by Luca Nemolato. Guiding you through his tried-and-tested workflow for creating…
Discover how to efficiently translate your CG models into physical objects with this detailed ZBrush workshop by Maarten Verhoeven. Taking you through the entire workflow, from digital…
This introductory workshop reveals everything you need to know to create hair for both animated characters and still renders using Ornatrix in Maya. Santhosh Koneru, a 3D…
Building figures with gesture and rhythm allows us to more effectively tell stories in visual mediums — a critical tool for artists working in the entertainment industry.…
Take your digital painting to the next level with this 4-hour workshop dedicated to teaching the foundations of professional-level painting in Photoshop. As the leading 2D creative…
Costume concept artists are responsible for bringing a costume designer’s vision to life. They create the template for building the costumes that we see on screen. Gina…
Follow along as FX Supervisor, Simon Littlejohn, creates a series of effects using Houdini and Nuke, from bone-crushing tendrils to a slimy tentacle attack. Simon approaches the…
Discover how to take pre-existing scanned assets and quickly and professionally clean them up using a combination of Wrap 3, ZBrush, and Maya. This workshop by Modeler…
If you’re looking to create production-ready cinematics utilizing the power of the Unreal Engine, this workshop is for you. Bill Buckley guides viewers through the entire process…