Shawn Lipowski is a specialist in dynamics and programming, and is often required to take a shot from concept to composite. He currently works for Psyop in…
Category: Houdini
Oh, Hi Mark This tutorial provides an enormous amount of information for a Houdini artist. We will have a fun ride through many different tasks, will start…
EXPAND YOUR WATER FX SKILLS IN THIS PRO HOUDINI COURSE Water FX inside Houdini can be one of the most challenging simulation FX styles to master. In…
LEARN HOW TO CRAFT COMPLEX VISUAL EFFECTS IN HOUDINI Houdini has become the go-to tool in the FX industry. Whoever wields its power is unstoppable. Advanced Houdini…
EXPLOSION FX IN HOUDINI Houdini has become the go-to tool in the FX industry. Whoever wields its power is unstoppable. The only downside is Houdini can be…
Course Description Complete and comprehensive rigging course for the new Houdini rigging system – Kinefx. Learn how to create an advanced reverse foot rig for the leg.…
Course Description In this online course, you will go beyond the basics of using Houdini’s Flip solver to create not only very common water simulations like waterfalls,…
Course Description Note: Several lessons are available for free and I encourage you to check them out. Welcome to Advanced Destruction Series: Lightning Strike • Creating the…
Discover how to generate complex-looking trees using SpeedTree and Houdini, with this intermediate-level tutorial by Jean-Michel Bihorel. Starting from simple generating rules before deep-diving into more advanced…
Katana is a powerful lighting and look-development application used across the globe by many studios, both large and small. Learning Katana independently or setting up a project…
Learn a variety of efficient industry-proven techniques for creating a range of 3D environment styles in this 3-hour workshop by James A.J. Miller, Environment Artist at DreamWorks…
In Volume 2 of Alasgar Hasanov’s FX workshop, things get explosive. Learn how to leverage the fast and efficient tools in Houdini 18.5 to create a large-scale…











