This is an in depth tutorial on how to create a realistic human eye in CG. This tutorial is broken into 8 bite sized pieces where I…
Category: Maya
In this tutorial, Adrien Vallecilla demonstrates how to create custom textures using decals, stencils, and rgb masks in Mari, lighting and look development in Maya, material layering…
Take a look at how to get your sculpting out of ZBrush and into Maya 2009.
In this workshop we will discuss the principles and workflow of Mudbox 2009 and how to integrate it into a Mudbox and Maya pipeline.
Use fluids to simulate dust/smoke created during a demolition, demonstrating Maya’s fluid simulation attributes applied to destruction.
Discover how to create creature fur from scratch in Maya using XGen and Arnold with Creature FX Artist Bruno Tornisielo. This 2.5-hour workshop details Bruno’s process for…
DESCRIPTION In this video series, Eric Keller demonstrates his process for designing, modeling and texturing an accurate and realistic jumping spider. Starting from a simple block out…
Fundamental Course on SideFX Houdini The clearest course on the basic mechanics of Houdini. It is simply obligatory for all beginners who do not want to stagnate…
About This Class In this class we will cover how to animate an in game jump. The course will cover the following areas: Introduction to the jump…
What is our update policy? All the course is updated on a weekly basis. This course has been completed. It’s no more updates.However, you need to aware…
What you’ll learn 1. Nuke Interface of Workspace 2. Nuke Importing Read Nodes 3. Nuke Project Settings 5. Saving Nuke File 6. Nuke Viewer Zoom and Navigation…
What is our update policy? All the course is updated on a weekly basis. This course has been completed. It’s no more updates.However, you need to aware…