This is a mini tutorial about my process to create and texture the sword from my Artstation challenge, the legend of King Arthur (Environment Art/Level Art Category)…
Category: Substance Painter
What Will I Learn? Model and UV Map a 3D character in Blender suitable for game engines Texture a 3D character in Substance Painter Rig a character…
This class will go over how to use Substance painter as a tool for texturing game characters. We will go over good practices on how to UV…
What Will I Learn? Retopology UV Unwrapping Texturing Skin and Clothing Creating Hair Cards Rendering for presentation shots Requirements Basic character sculpting skill Zbrush basic Description Do…
What Will I Learn? Get comfortable working in Blender 2.8 Low poly game assets modeling in Blender 2.8 Unwrapping low poly game assets in Blender 2.8 Transferring…
This is the bundle tutorial showing the complete process of modeling and texturing the alien weapon production asset. This contains all the files from both the modeling…
During this course, students are going to create an environment for games, with a heavy focus on vegetation and plants. Over the course of 6 weeks we…
Art Departments in the film industry are constantly changing as new tools and technology make things easier and faster. However, with these new tools comes additional complexity.…
Gain insight into the workflows of one of the most consistently inspiring Substance Designer artists in the community. Vincent has collaborated with Levelup.Digital to bring to you…
An in-depth video tutorial showing how to create a stylized asset/prop with Autodesk Maya, Zbrush, and Substance Painter. _Perfect for anyone struggling to get the ‘stylized look’…
In this collaboration with Levelup.Digital, world renowned Zhelong Xu demonstrates his process for creating an intricately designed Chinese dragon from start to finish. Learn his expert sculpting…
Hi there! Welcome, and thanks for choosing the Complete Character Creation Guide: Intro to PBR Assets for Games!! In this foundational course we will be learning the…











