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Blender Tips, Tricks and Techniques (Updated 16/5/2019)

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Release date:2018, September 19

Duration:06 h 47 m

Author:David Andrade

Skill level:Intermediate

Language:English

Exercise files:Yes

Blender boasts a variety of essential features and add-ons for 3D creation. In this weekly series, learn how to better leverage these tools—and work with some features that you may not have heard of yet. Join David Andrade as he covers a variety of topics, including useful Blender simulations, updates to Blender such as the Principled BSDF shader, and animation techniques. Tune in every Wednesday for a new Blender trick to enhance your media production workflow.

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02 – Series welcome
03 – Handy Blender settings and add-ons
04 – PBR workflow for Blender
05 – Light it on fire!
06 – Filmic and HDR in Blender
07 – Quick animation tips and tricks
08 – Camera tracking like a pro
09 – Materials and Multiscatter GGX
10 – Destroy everything with dynamics
11 – Kill fireflies with good render settings
12 – Rig a character with Rigify
13 – Lets make clouds!
14 – Quick compositing tricks
15 – Rig a mouth using Shape Keys
16 – Ignite a fiery tornado
17 – An in-depth eye rig
18 – DupliFaces
19 – Particle armies
20 – Lets make grass
21 – Make it rain
22 – Cloth simulation Flag
23 – A quick ocean
24 – Dynamic painting
25 – UV like a pro
26 – Camera tricks
27 – Shrink wrap your life
28 – Alembics and offsets
29 – Work with modeling tools
30 – Orphan data
31 – Use the Mesh Edit Tools add-on
32 – Sculpting in Blender
33 – Lattices
34 – 3D printing
35 – New add-ons for Dynamic Sky
36 – Magic UV
37 – Import Images as Planes
38 – Projections in camera
39 – How to data transfer
40 – UV without UVs
41 – Work with the Grease Pencil
42 – Random color nodes
43 – Tile textures
44 – Wood floor textures
45 – Light path nodes for rendering
46 – Emission volumes for quick rendering
47 – Pointiness in cycles
48 – Box mapping in cycles
49 – Save memory in Blender with Remap
50 – Quick mesh cleanup with Dissolve
51 – Undo History
52 – Quick mesh cleanup with Decimate
53 – Forming fog and mist
54 – Create glare streaks
55 – Create rays of light
56 – Useful geometry with Archimesh
57 – Grow ivy or moss on an object
58 – Create a twist effect for columns
59 – Unique selection tools
60 – Bridge edge loops
61 – Take measurements inside of Blender
62 – Extra hidden objects in Blender
63 – Hide geometry with masks
64 – Create cutouts
65 – A better way to fill in a mesh
66 – Create a 3D text object
67 – Clean up renders with denoising
68 – Quick render tests with overrides
69 – Quick Fluid
70 – Simplify AO
71 – Add-ons Dynamic Context Menu
72 – Python Quick renaming
73 – Python Set origin on multiple objects
74 – Animating cameras Turnaround
75 – Animating cameras Following objects
76 – Using multiple constraints on one object
77 – Fun with constraints Elevator and Pivot
78 – Face rigging with Rigify
79 – Quick tree making
80 – Quick strokes in freestyle and line boil
81 – Advanced freestyle lines
82 – Cartoon shading in cycles
83 – Quick animation with functions
84 – Python Set viewport color
85 – Modeling hair using Curves
86 – Making quick fur
87 – Using the Hair BSDF node
88 – Making fire out of nodes
89 – Combining multiple UV maps
90 – Workflows Why you should link
91 – Workflows Rigging with a mesh cage
92 – Workflows Using NLA Editor
93 – Workflows Sharing animation
94 – Dealing with a dense scenes, part 1 Groups and layers
95 – Dealing with a dense scenes, part 2 Scene background
96 – Dealing with a dense scenes, part 3 ID mask


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3 Comments

  1. fantastic website, I’ve learned a lot since I found this site, now that Blender 2.8 is out you might be able to hook up a bit, thanks from a very satisfied student.

  2. hey there can you upload following courses
    https://gumroad.com/l/kOzAf
    https://gumroad.com/l/vTeq
    https://gumroad.com/l/fHKw

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