Environment Compositing in Blender
Release date:2021, November
Author:The Blender Bros
Skill level:Beginner
Language:English
Exercise files:Yes
“Environment Compositing in Blender” is a comprehensive course focusing on modeling and design techniques to create a realistic desert environment from scratch. With a duration of approximately 3 hours, the course can be completed in a single session.
Key topics covered in the course include:
- Device modeling
- Terrain creation
- Environment texturing and rock scattering
- Lighting for achieving a realistic atmosphere
- Rendering
- Compositing
The course is divided into four sections:
Section 1: Modeling (approximately 90 minutes) Section 2: Materials (approximately 15 minutes) Section 3: Terrain Creation and Lighting (approximately 37 minutes) Section 4: Post-Processing (approximately 1 hour)
No paid addons are required for this course, making it accessible for all Blender users. However, Photoshop is necessary for the post-processing section.
While the process isn’t overly complex, it does require a specific approach and a keen eye for detail, all of which are thoroughly explained in the course.
Please note that the course has a limited number of spots available, and enrollment is on a first-come, first-served basis until the course reaches its capacity.