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Environment Compositing in Blender


Release date:2021, November

Author:The Blender Bros

Skill level:Beginner


Exercise files:Yes

“Environment Compositing in Blender” is a comprehensive course focusing on modeling and design techniques to create a realistic desert environment from scratch. With a duration of approximately 3 hours, the course can be completed in a single session.

Key topics covered in the course include:

  1. Device modeling
  2. Terrain creation
  3. Environment texturing and rock scattering
  4. Lighting for achieving a realistic atmosphere
  5. Rendering
  6. Compositing

The course is divided into four sections:

Section 1: Modeling (approximately 90 minutes) Section 2: Materials (approximately 15 minutes) Section 3: Terrain Creation and Lighting (approximately 37 minutes) Section 4: Post-Processing (approximately 1 hour)

No paid addons are required for this course, making it accessible for all Blender users. However, Photoshop is necessary for the post-processing section.

While the process isn’t overly complex, it does require a specific approach and a keen eye for detail, all of which are thoroughly explained in the course.

Please note that the course has a limited number of spots available, and enrollment is on a first-come, first-served basis until the course reaches its capacity.

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