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Blender 3.2 – Beginner Walk-Through (LBT – Laid-Back Tutorial)

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Release date:2022, July

Author:Blender Way of Life

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

  • Blender’s UI.
  • Blender’s Preferences.
  • Addons: default and external.
  • Blender’s flexibility/customization.
  • Basics of creating a primitive object.

Requirements

  • Blender 3.2 (any version with similar interface).
  • Plain/Gaming Mouse (a must).
  • A basic knowledge of Blender default and 27x keymaps (worth mentioning).

Description
If you’re a beginner, jumping into a complex project, could be more than what you excepted. You’ll experience confusion, frustration, and second guessing self. That’s because, most Blender tutorials and courses don’t break content up enough, for you to get the fundamentals.

The course’s compartmented method is the most logical approach to learn any software that has the reputation of having a hard learning curve.

In case you need to refer back to a topic, the sections and chapters are named so you can focus on the area of interest. Reviewing content while shifting through 30-40-50, or more, minutes of video – is not cool. I try to keep the videos around ten minutes. There are exceptions…for example when I get into – the zone.

This course primarily pertains to showing beginners the areas of Blender that receive the most attention, even from long time users and 3d artist. Those sections include: Object and Edit mode, Sculpting, Texture painting, Addons and Rendering.

You’re about to enter the world of a seemingly vast, software. Covering it all, may take hours…even the basics can get technical.

No worries. This is not that kind of course.

I can’t tell the future, but I think Blender’s UI, is going to be around for a long time. No matter what the current version of Blender is, you should be able to interpret the basics. I’ll do my best, to keep the course updated.

We’re not making any specific project…like a landscape.

Reason being, I didn’t want to overwhelm new users with the main areas of Blender and trying to explain it while making an “official” project.

The main purpose of this course is for Blender beginners to get familiar, rather than jumping right in, without a basic level of training.

The object you’ll create, will assist you in navigating Blender’s environment. ( . . . object is subject to change to fit your liking).

With that, we’ll continue browsing through the areas of Blender that receive the most attention. (Blender’s UI, Workspaces, Preferences, default addons, external addons, Edit Mode, Object mode, Sculpting, UV unwrapping and basic rendering).

The course is built on a checklist, a system, a plan and the order I’ve established to unlock your creativity… without being overwhelming.

Due to the “kid in a candy store “syndrome” “, there are areas in the course… I had to cut short.

Let me say, I am a former stroke victim, in spite of my compromised speech, most of the course’s content is…recorded – as is. But, rest assured, and I guarantee… you’ll have complete comprehension. (previews).

I did experience screen-recorder difficulties, no worries, I was able to adjust them. (same guarantee).

One more thing, I hope this course serves you well and ignites for your new hobby or career.

Blender Way of Life’s principles:

  • The name of the game is 3d (learn from everywhere).
  • Blender is Blender.
  • Find inspiration from everywhere.
  • Let nothing hinder your imagination.
  • You can always refer to the Blender manual for technical explanations.

CORRECTIONS: (as needed)
During Camera Clipping section, I mentioned something about an exercise…scratch that. It would have taken up your precious Blending time.

Empties: should’ve – parented – primitive to empty.
It’s not that no one can teach you how to sculpt, but in this course, you get a “feel” for it.
. . .think I said, “layperson”, somewhere…? I meant, like newbie, rookie, greenhorn, pure beginner…etc.

Retopology: change Viewport Display plane color the way I do the first time…then go to matcap section and change to – object.

Who is the target audience?
Blender beginners looking to learn this incredible 3d software from a casual, non-technical approach, without hours of complexity.

Watch online or Download for Free

01. GUI Basics
01. Disclaimer
02. Blender 3.2 Download
03. Blenders Splash Screen
04. Toolbar and Sidebar
05. Basic Viewport Navigation
06. Outliner
07. Render Engine Intro
08. Property Panel Part 1
09. Property Panel Part 2
10. Property Panel Part 3
11. Editors Mini-Windows
12. UI Do-Hickies
13. Quick Viewport Lights
14. Light Bounces
15. Camera Info
16. Camera Clipping
17. Object Mode Part 1
18. Object Mode Part 2
19. Object Mode Part 3
20. Studio Lights and Matcaps
21. Workspace Intro

02. GUI Basics Part 2
01. Top Bar-Blenders Logo
02. Top Bar-FILE TAB
03. Top Bar-EDIT
04. Top Bar-RENDER
05. Top Bar-WINDOW
06. Top Bar-HELP
07. More on Workspaces
08. Scenes
09. View Layers
10. Outliner-FILTERS
11. Outliner Data API
12. Splitting Windows
13. Swapping Panels
14. Floating Windows

03. Preferences
01. Preferences Interface
02. Preferences Themes
03. Preferences Themes Part 2
04. Preferences Themes Part 3
05. Preferences Viewport
06. Preferences 3 in 1
07. Preferences Input
08. Preferences Continuous Grab
09. Preferences Navigation
10. Preferences Keymap
11. Preferences Last Three
12. Preferences Themes Part 4

04. Default Addons
01. Default Addons Filter addons
02. Default Addons 3d Navigation
03. Default Addons Math Vis and MeasureIT
04. Default Addons PDT
05. Default Addons Curves and Extra Objects
06. Default Addons Ivy Gen
07. Default Addons Ivy Gen Clean-up
08. Default Addons Archimesh
09. Default Addons Bolt Factory Crash
10. Default Addons Discombobulator
11. Default Addons Turnaround Camera
12. Default Addons Camera Rig
13. Default Addons Icon Viewer
14. Default Addons Is Key Free
15. Default Addons Import Images as Planes
16. Default Addons 3d Viewport Pie Menu
17. Default Addons Armaranath Tools
18. Default Addons Collection Manager
19. Default Addons Four Addons
20. Default Addons Dynamic Sky
21. Default Addons Sun Position
22. Default Addons Tri-Lighting
23. Default Addons Material Library
24. Default Addons Material Utilities
25. Default Addons Auto Mirror and Edit Tools
26. Default Addons F2
27. Default Addons Loop Tools
28. Default Addons Snap Utilities Line
29. Default Addons Tissue
30. Default Addons MISC
31. Default Addons Bool Tool
32. Default Addons Carver
33. Default Addons Break to Matcaps
34. Default Addons Fast Forward
35. Quit Prompt Search

05. External Addons
01. External Addons Screencast Keys
02. External Addons Shortcut VUr
03. External Addons ABT Part 1
04. External Addons ABT Part 2
05. External Addons JMesh
06. External Addons Quick Ref
07. External Addons Machin3
08. External Addons POWERSAVE
09. External Addons EasyHDRI
10. External Addons Node Preview
11. External Addons Meshlint
12. External Addons Wazous Pie Menu

06. Customizing Blender
01. Customize Blender Part 1
02. Customize Blender Part 2
03. Customize Blender Part 3
04. Customize Blender Part 4
05. Customize Blender Part 5
06. Customize Blender Part 6
07. Customize Blender Part 7
08. Customize Blender Part 8

07. Primitive Female or male
01. Primitive Female Intro
02. Primitive Female System Check
03. Primitive Female Reference Images
04. Primitive Female Object Mode Block out 1
05. Primitive Female Edit mode 1
06. Primitive Female Edit mode 2
07. Primitive Female Edit mode 3
08. Primitive Female Edit mode 4 Feet and Top
09. Primitive Female Edit mode Part 5
10. Primitive Female Appending the Hand
11. SCALING any object

08. Edit Mode Options
01. Non-Manifold
02. Select Tab
03. Select Tab 2
04. Add Tab
05. Mesh Tab Normals
06. Vertex Tab
07. Edge Tab
08. Face Tab Inset
09. UV Tab
10. UDIMs Part 1
11. UDIMs Part 2

09. Object Mode Options
01. View Tab 1
02. Object View 2
03. Add Tab Nurbs
04. Add Tab Metaballs
05. Add Tab Text
06. Add Tab Grease Pencil
07. Add Tab Armature 1
08. Add Tab Armature 2
09. Add Tab Lattice
10. Add Tab Empty
11. Add Tab Lights
12. Add Tab Object Tab

10. Object Mode Vertex Painting
01. Vertex Painting Part 1
02. Vertex Painting Part 2
03. Vertex Painting Part 3
04. Vertex Painting Part 4
05. Vertex Painting Part 5

11. Object Mode Weight Painting
01. Weight Painting

12. Object Edit mode UV Unwrapping
01. UV Unwrapping 1
02. UV Unwrapping 2
03. UV Unwrapping 3
04. UV Unwrapping 4
05. UV Unwrapping 5

13. Object ModeUV Editor Texture Painting
01. Texture Painting 1
02. Texture Painting 2
03. Texture Painting 3

14. Sculpting
01. Sculpting part 1
02. Sculpting Dynamic Topology
03. Blenders Missing Thumbnails
04. Sculpting Remesh
05. Sculpting MultiResolution
06. Sculpting MultiResolution Stenciling

15. Retopology
01. Retopology Set-up
02. Retopology 2
03. In Front and Viewport Display
04. Retopology 3
05. No Shrinkwrap
06. Using Primitives
07. Back-face Culling

16. Material Library
01. Material Library 1
02. Material Library 2
03. Material Library 3

17. Cycles Editor
01. Cycles Editor 1
02. Cycles Editor 2

18. New Discoveries
01. Welcome to Blender
02. Logo Discovery 1
03. Logo Discovery 2

19. World Background
01. World Background 1 Intro
02. World Background 2 PNG Fail
03. World Background 3 Textures
04. World Background 4 Sky Texture
05. World Background 5
06. World Background 6
07. World Background 7 Follow Up
08. World Background 8 World Editor
09. World Background 9

20. Camera Tab
01. Camera

21. Animation
01. Camera Set-up
02. Object Plane and FPS
03. Keyframing the Plane with CG Texture
04. Assigning Geometry
05. Keyframing Textures
06. Render Settings
07. Output and Render
08. Render Chat
09. Render Downtime
10. Frame Rate Calculator
11. Render Complete
12. Video Sequence Editor

22. Blender 3.2 LBT Wrap-up
01. Best Matcap
02. Never Get Up

[Udemy] Blender 3.2 (LBT) Laid-Back Tutorial.7z
[Udemy] Blender 3.2 (LBT) Laid-Back Tutorial_Subtitles.7z


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