Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Blender 2.83 Essential Training by David Andrade

/

Release date:2020

Author:David Andrade

Skill level:Beginner

Language:English

Exercise files:Yes

Blender is a powerful open-source solution for 2D and 3D modeling, animation, compositing, and post-production. In this course, get a thorough overview of the feature set in Blender 2.83, as well as practical production techniques that combine know-how with a healthy dose of how-to. Instructor David Andrade dives into specific techniques, such as scene layout and modeling, sculpting, texturing and shading, 2D and 3D animation, character rigging, dynamic simulations, rendering, and video effects (VFX). Plus, get performance-boosting tricks to get Blender to render your creations even faster. Each lesson helps you gain the control and skill you need to create professional artwork for multiple platforms: games, movies, and animation.

Watch online or Download for Free

01 Introduction
001 Introducing Blender 2.83 for beginners
002 Get started with Blender 2.83
003 How to use the exercise files

02 The New Blender 2.8
001 The new Blender 2.83 interface
002 Navigate the viewport
003 Viewport overlays and pie menus
004 The 3D cursor
005 Advanced transforming and snapping
006 Properties panel
007 Scenes layers and collections
008 Workspaces
009 Create custom workspaces
010 Preferences and shortcuts

03 Scene Layout and Modeling
001 Add and create objects in Blender
002 Edit mode
003 Multi-object editing
004 Basic Blender modifiers
005 Constraints in Blender
006 What is object data in Blender_
007 Cleaning up your Blender scenes
008 Connecting scenes_ Linking
009 Connecting scenes_ Appending
010 Connecting scenes_ Library overrides

04 Sculpting
001 Blender sculpting basics
002 Basic sculpting tools
003 Advanced sculpting tools
004 Masks in sculpting
005 Face sets
006 Textures for custom brushes
007 Remeshing for reuse
008 Poly building for precise remeshing
009 Preserve sculptural detail by baking normals

05 Textures and Shading
001 Basics of unwrapping 3D models
002 Easy unwrapping with Mark Seam
003 Paint textures in Blender
004 Shading shading shading

06 D Animation
001 D animation overview
002 Pose mode
003 Animation with drivers
004 Animate with the Graph Editor
005 Create a basic rig
006 Paint weights
007 Make a human character rig

07 Simulation and Dynamics
001 Quick particles physics degree
002 Particle simulations with force fields
003 Cloth simulations in Blender
004 Dynamic painting
005 Fantastic fluid simulations
006 Fire and smoke simulations
007 Rigid body dynamics

08 Rendering
001 Workbench vs. Eevee versus Cycles
002 Evolving Eevee
003 Screen space reflections
004 Advanced Eevee techniques
005 Eevee render passes
006 Working the workbench
007 Cycles overview
008 A hairy situation
009 Cryptomattes
010 Speeding up Cycles even more
011 Intel Open Image Denoise node

09 D Animation
001 A brand-new Grease Pencil
002 Annotating in 3D
003 Draw mode
004 Inking line tools
005 Animating drawings as objects
006 Hand-drawn animation tools
007 Sculpt your drawings
008 Visual effects for Grease Pencil
009 Modifiers for Grease Pencil

10 VFX and Video Editing
001 Camera tracking
002 Compositing your next great piece
003 Video editor basics

11 Use Blender with Other Programs
002 Blender and Unreal Engine workflow
003 Alembic
001 Blender and Maya workflow

12 Conclusion
001 Next steps

Ex_Files_Blender_2_83_Essential_Training.7z
LinkedIn_Carpinteria_Porch


Join us on
  Channel    and      Group

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

Leave a Comment

Your email address will not be published. Required fields are marked *