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Unreal Shader – Megascans Assets by Michael Gerard

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Release date:2023, July

Duration:04 h 00 m

Author:Michael Gerard

Skill level:Beginner

Language:English

Exercise files:Yes

Welcome to the Unreal Shader series!

In this course, I will guide you step by step on how to create a dedicated shader for Megascans assets in Unreal Engine. You’ll learn how to enhance the rendering of Megascans assets with a specialized shader.

What will you learn?

In Unreal Engine 5.2:

  1. Create several material functions
  2. Develop an optimized shader
  3. Implement cavity blending with base color
  4. Apply fuzzy shading
  5. Add additional normal details
  6. Explore cover and blending systems
  7. Understand and implement RVT support
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