Unreal Shader – Megascans Assets by Michael Gerard
Release date:2023, July
Duration:04 h 00 m
Author:Michael Gerard
Skill level:Beginner
Language:English
Exercise files:Yes
Welcome to the Unreal Shader series!
In this course, I will guide you step by step on how to create a dedicated shader for Megascans assets in Unreal Engine. You’ll learn how to enhance the rendering of Megascans assets with a specialized shader.
What will you learn?
In Unreal Engine 5.2:
- Create several material functions
- Develop an optimized shader
- Implement cavity blending with base color
- Apply fuzzy shading
- Add additional normal details
- Explore cover and blending systems
- Understand and implement RVT support