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Unreal Shader – Lake & River by Michael Gerard

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Release date:2024

Duration:05 h 00 m

Author:Michael Gerard

Skill level:Beginner

Language:English

Exercise files:Yes

Welcome to the Unreal Shader series!

In this course, I will guide you step by step on how to create a Water/River Shader!

Learn the process of creating a fully customizable water shader with features like deep water, caustics, foam, ripples, paint layers for debris/leaves, and a river feature!

What you will learn:

In Unreal Engine 5.2:

  • Create several material functions
  • Develop an optimized shader
  • Implement features such as Deep Water, Caustics, Foam, Dynamic Ripples, Debris Layer (Vertex Paint), Ice (Vertex Paint), and a River.
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