Furniture Creation with Trim Textures by Max Kutsenko
Release date:2020
Duration:21 h 00 m
Author:Max Kutsenko
Skill level:Beginner
Language:English
Exercise files:Yes
In-Depth Tutorial with Ubisoft Artist Max Kutsenko: Mastering Versatile Trim Sheets
Join Ubisoft artist Max Kutsenko in this comprehensive tutorial and unlock expert techniques for creating versatile trim sheets applicable to a variety of assets. Max will guide you through his process for designing intricate shapes using the latest spline nodes in Designer and demonstrate step-by-step how to craft a realistic antique dresser.
In This Tutorial, You Will Learn:
- Analyzing References: Understand how to break down and study reference images to guide your design.
- Building Geometry: Learn to construct detailed geometry and set up trim layouts in Designer.
- Creating Materials: Discover how to build a base wood material and a protective coating material. Max will show you how to use a blend mask to seamlessly combine these materials.
- Adding Details: Move into Painter to enhance your asset with detailed textures, including intricate door handles.
- Rendering Techniques: Finish by rendering your model in Marmoset using the Parallax Occlusion technique to add extra depth and realism.