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Achieve 3D Photorealism in Blender 2.8 Subway Challenge

Release date:2019, September

Duration:06 h 14 m

Author: Abdelilah Hamdani

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?
Learn the Secret to Turn any Image Reference into a 3D realistic Scene
Achieve 3D Photorealism based on Real References NOT Imaginary Scenes
Creating Realistic Materials from Scratch using Substance Designer
Create a Realistic Walk Animation with Real Shaky Movements
5 Rules for Achieving Photorealistic Lighting
Create Clean, Realistic and Optimized Modeling
Learn how to use fSpy Addon to Build 3D Environments
Master Scale Matching by Creating 2 Different Scenes
Learn the Efficient Way to Set Correct UV Mapping in Blender 2.8
Improve the Lighting of your 3D Environments

Requirements
Your Current Projects aren’t looking Good, You Wanna Make Look Realistic
Achieving Great Results is Important to You
You Demand of Yourself Excellence in Skills
Softwares Used: Blender & Substance Designer & Gimp (Free Photoshop Alternative)

Description
The Main Objective is to Show You the Process of Turning a Real Image into a Realistic 3D Scene.
You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Subway: Something that exists in Real Life. You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender

Who is the target audience?
You have an Idea in your Head that you want to Visualize in 3D
Your Projects aren’t Looking Realistic
You are Looking for a Formula to Guide You toward Achieving Photorealism

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4 Comments

  1. Hello,

    There are two new section available for this course in UDEMY
    is it possible to upload those as well?

    Please let me know if you can upload those file

    Thank you

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