Modeling Fundamentals in Blender (4.0)
Release date:2024
Author:CGFastTrack
Skill level:Beginner
Language:English
Exercise files:Yes
Explore the fundamental aspects of 3D creation with Blender as you embark on a journey through the intricacies of modeling. Throughout this series, you’ll delve into Blender’s powerful modeling tools and master essential workflows while constructing an enchanting environment.
Part 1 The direction you take in 3D modeling is crucial for the success of your project. In Part 1, you’ll navigate through the foundational workflows of 3D modeling, starting with the transformation of 2D objects into 3D geometry. Lay the groundwork for your modeling journey and set yourself up for success.
Part 2 Every model has a starting point, and in Part 2, you’ll discover the versatility of box modeling, a technique widely used for building props in the digital realm. Transform basic primitives into compelling storytelling elements for your scene, as you learn the art of crafting intricate details from simple shapes.
Part 3 Some models present complex challenges with no clear starting point. In Part 3, roll up your sleeves and immerse yourself in advanced techniques for building complex forms. Dive deep into polygon modeling, sculpting, and beveling workflows as you expand your modeling repertoire and tackle more intricate designs with confidence.
Please can you also upload ‘Let’s Learn Animated Character Creation in 3D’, a blender course by Ram from Crossmind. I’m desperately waiting for it. Thank you