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Houdini Cloth in Production (+Russian Audio)

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Release date:2019, August

Duration:01 h 02 m

Author:Adam Katz

Skill level:Beginner

Language:English

Exercise files:Yes

In this tutorial, viewers will gain insights into effectively working with cloth in a production environment. The tutorial covers essential aspects such as creating input geometry for cloth and colliders, manipulating Vellum parameters and constraints to achieve desired cloth effects, art-directing simulations, and implementing post-simulation fixes.

This course targets users with prior experience in cloth simulation on characters who aim to enhance their efficiency within a production framework. Upon completion, viewers will possess the skills to set up and simulate cloth efficiently for production-ready geometry, particularly when character and clothing designs are already established. The techniques learned will streamline iteration processes, making it easier to accommodate feedback from directors or supervisors.

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