Houdini Cloth in Production (+Russian Audio)
Release date:2019, August
Duration:01 h 02 m
Author:Adam Katz
Skill level:Beginner
Language:English
Exercise files:Yes
In this tutorial, viewers will gain insights into effectively working with cloth in a production environment. The tutorial covers essential aspects such as creating input geometry for cloth and colliders, manipulating Vellum parameters and constraints to achieve desired cloth effects, art-directing simulations, and implementing post-simulation fixes.
This course targets users with prior experience in cloth simulation on characters who aim to enhance their efficiency within a production framework. Upon completion, viewers will possess the skills to set up and simulate cloth efficiently for production-ready geometry, particularly when character and clothing designs are already established. The techniques learned will streamline iteration processes, making it easier to accommodate feedback from directors or supervisors.