Practical Sci-Fi Design by Arrimus 3D
Release date:2023, September
Duration:23 h 59 m
Author:Arrimus 3D
Skill level:Beginner
Language:English
Exercise files:Yes
This course is suitable for complete beginners who have access to Plasticity and Max. Other poly-modeling packages can be used.
Fast. Fun. Dynamic. Practical. Easy-to-grasp. Are you a beginner or intermediate 3D artist interested in sci-fi design? This course guides your hand, taking you step-by-step through progressively more complex designs until you are confident in creating various sci-fi props. Designed to introduce design in a cohesive and practical way, the course transforms real-life objects like thermoses, crates, shovels, helmets, concrete barriers, medkits, glasses, traffic cones, coolers, game consoles, and more into sleek sci-fi versions. You will gain proficiency in 3D Studio Max, V-Ray, and Plasticity, learning techniques like the auto-crease workflow for Max. Additionally, you’ll learn to create procedural materials in V-Ray for adding complex detail, damage, and grime to your models without worrying about UV unwrapping or using Substance Painter. V-Ray decals and rendering techniques, including post-processing effects, volume lights, and lens effects directly in Max, are covered. The course is regularly updated with new content.
Who this course is for:
New and intermediate modelers and designers seeking to enhance their polygon and CAD application design skills.