3D Characters in Unity by Scott Onstott
Release date:2019, July
Duration:06 h 18 m
Author:Scott Onstott
Skill level:Beginner
Language:English
Exercise files:Yes
In this course, you will learn everything you need to know to create a simple puzzle/chase game using a third-person player character that you control and an enemy non-player character controlled by artificial intelligence.
This course is designed for beginners who either have no experience or may have dabbled in Unity with characters and seek clarity on how character creation, rigging, animation, finite state machines, character controller components, custom C# scripting, game controllers, Cinemachine, post-processing, and more come together to create a playable game.
The software used in the course is all available for free, including Unity Personal Edition, Microsoft Visual Studio Code, Autodesk Character Generator, Adobe Fuse, Adobe Mixamo, and free samples from RenderPeople.
While I personally use Adobe Photoshop, you can use any image editor in the course, including Gimp, which is free. Coordinating all of this is actually easier than it sounds, and I will guide you step by step through this wide collection of topics and tools as we build a simulation that eventually evolves into a simple yet entertaining game.
To take this course, all you need is a Mac or a Windows computer. Let’s get started!