Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Creating Tileable Textures in ZBrush by Pierre-Alexandre Côté

/

Release date:2021, December

Author:Pierre-Alexandre Côté

Skill level:Beginner

Language:English

Exercise files:Yes

ZBrush is one of the most versatile tools when it comes to creating 3D art. You can create both organic and hard surface models with ease in ZBrush and when used to it’s full potential, you can produce stunning results. In this tutorial Pierre-Alexandre Côté will guide you through his creation process of sculpting, baking and texturing a tileable stone wall material using ZBrush, Substance Designer and Photoshop. Pierre-Alexandre is a master at creating highly detailed sculpts and this is no exception. Learn how he crafted this life-like stone wall and integrate ZBrush into your own material creation pipeline. Whether you’re a seasoned artist, student, hobbyist or someone just starting out, grab this tutorial and learn an essential workflow that will allow you to work faster and more efficiently. Fuel your Creative Mind today.

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

Leave a Comment

Your email address will not be published. Required fields are marked *