Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Commercial Rendering Using Keyshot with Xu Shengda

/

Release date:2021

Author:Xu Shengda

Skill level:Beginner

Language:English

Exercise files:Yes

What is our update policy?
All the course is updated on a weekly basis. This course has been completed. It’s no more updates.However, you need to aware that all the courses on our website are not available offline.

Content: HD videos + Project files
Duration: 11hours
Software: Keyshot
System: No limits
Project file: Refer to pictures, models, some texturing materials and other relevant documents.

COURSE INTRODUCTION 4
This tutorial aims to equip you to be a qualified 3C product render artist. With the practice experience and
design idea shared by the lecturer, you will be able to render products with high efficiency and quality at ease.
The tutorial carefully selects ten classic business cases of rendering from different 3C categories to teach
you a variety of skills in rendering. Recent popular technical points will be included with cross-explanation
throughout the tutorial, making sure you will not miss out any major change in the industry and the market.
From the production of a texture to the building of scene, as well as the idea of lighting, everything will
be unfolded with full-length explanation and step-by-step demonstration. The workflow of producing
commercial product rendering will never be strange to you.

The tutorial focuses on 3D product

rendering and is packed with many Our 903′ is to equip you *0 be a
ready-to-use skills on commercial qualified 3D WWII”:t render artist.
product rendering.

 

Watch online or Download for Free

00. Intro
00. Trailer

01. Graffiti Style Headset Red and Blue Light Scene Rendering
01. Case Introduction and Earphone Material Design
02. Earphone Face Luminous Mapping and Earmuff Material
03. Earphone Graffiti Map
04. Scene Construction
05. Scene Accessories Placement and Material Assignment
06. Scene Lighting Layout (Red and Blue Scene Rendering) – The Soul of Rendering
07. Case Summary

02. Practical Application of Translucent Material in Audio Rendering
08. Requirements and Design Idea
09. Materials and Textures On the Audio
10. Internal Parts and Transparent Shell – Summary On Material Property
11. Deployment of Lighting in Keyshot – HDRI Editor and Lighting Adjustments
12. Summary of the Case

03. Rendering Water Ripple Scene in Keyshot
13. Design Idea, Red and Blue Lights and Water Ripple
14. Headphones Materials and Tag Links (Modified)
15. Water Ripple – Material Node Connection
16. Red and Blue Lights in the Scene
17. Detailed Adjustments On the Ambient Lights
18. Summary of the Case

04. The Actual Rendering Operation Process of Wired Earphone and Other Wire Products
19. Brief Introduction to the Case
20. Materials On the C4D Headphones
21. Adjustments On the Materials of the Headphones
22. Deployment of the Lights in Keyshot HDRI Editor and Lighting Adjustments
23. Summary On the Case

05. White Product Scene Rendering
24. Design Idea – Geometry Elements
25. Assigning Materials – White Materials
26. Construction of Built-In Scene in Keyshot
27. Lighting Deployment – Spot Light
28. Glowing Effects On the Logo and Ambient Lights
29. Summary of the Case

06. Practical Application of Self Luminous Background Mapping
30. Design Idea – Natural Snow Peak (Vertical)
31. Old Rules – Environment HDR Before Materials
32. Techniques of Scene Building in Keyshot
33. Importing Natural Maps and Node Adjustments
34. Deployment of Scene Lighting in Keyshot
35. Summary of the Case

07. Caustics Effect Scene Rendering
36. Design Idea – Ocean Elements (Vertical)
37. Old Rules – Environment HDR Before Materials
38. Techniques of Scene Building in Keyshot
39. Deployment of Scene Lighting in Keyshot
40. Reflection of Ripple and Environment
41. Summary of the Case

08. Scene Rendering of Silhouette Effect
42. Design Idea – Maple (Vertical)
43. Assigning Materials and Scene Construction
44. Silhouette
45. Lighting Deployment and Detail Refinement
46. Summary of the Case

09. Practical Application of Watch Rendering Spotlight
47. Design Idea – Watches
48. Old Rules – Environment HDR Before Materials
49. Building Scene and Assigning Materials in Keyshot
50. Deployment of Lighting in Keyshot
51. Summary of the Case

10. Animation Production (Including Lens Motion, Explosion Animation, Etc.)
52. Other Animated Products
53. Camera Motion – Downlight
54. Animated Explosion – Part I
55. Animated Explosion – Part II
56. Parameters in Animation and Summary of the Tutorial

[Wingfox] Commercial Rendering Using Keyshot with Xu Shengda.7z
[Wingfox] Commercial Rendering Using Keyshot with Xu Shengda_Subtitles.7z


Join us on
  Channel    and      Group

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

Leave a Comment

Your email address will not be published. Required fields are marked *