Learn to Create a Game-Ready Katana (Blender and Substance)
Release date:2020, September
Author:Tal Swicegood
Skill level:Beginner
Language:English
Exercise files:Yes
his course takes you from beginning to finish on 3D modelling, uv-unwrapping, and texturing a game-ready Katana. You will need Blender and Substance Painter to complete this entire course. At the end you will have a stunning 3D asset ready to be imported into your game engine of choice.
Learn a complete workflow of creating game assets
Become confident in your 3D modelling and texturing skills
This course is intended for novice-intermediates, but all skill levels are welcome.
Part -2 “Art of Caricature with Court Jones” plz.
Part 1 is available. If 2 will be available it will help others a lot. A complete package . Thanks advance
Canu plz upload
“The Art of Lighting in Blender” from CG Fastrack
Video
“03. Working on the High Poly Blade”
is cut off / incomplete.
Yeah, “03. Working on the High Poly Blade” is cut-off for me as well.
Same for me
If anyone is angry that part 3 is cutoff i have a solution, delete the circle bullshit he made, and make 2 loopcuts, then select the faces between those two cuts and extrude them inwards, done. The subdivision will make it look good.