ZBrush for Concept & Iteration by Michael Pavlovich
Release date:2020
Author:MICHAEL PAVLOVICH
Skill level:Intermediate
Language:English
Exercise files:Yes
This high-intensity class will focus on getting you up and running in ZBrush in as little time as possible! Students will focus on creative 3D problem solving complimented with a comprehensive overview of everything you need to begin using ZBrush as an integral part of your modeling tool set. Once you’ve completed the course, you’ll not only be comfortable in general ZBrush usage and terminology, you’ll also have developed a broader set of tools that will allow you to create almost anything you can imagine, from hard-surface props to organic creatures! Students will learn to problem solve for multiple areas of 3D asset creation, from concept visualization to final production modeling techniques!
Lecture
W0
001_ZBrush_Lightbox
002_ZBrush_Canvas_Document
003_ZBrush_Menus_Palettes_and_Docking
004_ZBrush_Subpalette_Popup
005_ZBrush_File_Handling
006_ZBrush_Navigation
007_ZBrush_Primitives
008_ZBrush_Polymesh3D
009_ZBrush_QuickSaves_and_File_Recovery
010_ZBrush_Undo
011_ZBrush_Brush_Basics
012_ZBrush_Symmetry
013_ZBrush_Move_and_Snakehook_Brush
014_ZBrush_Saving_Brushes
015_ZBrush_3D_Components
016_ZBrush_Subdivisions
017_ZBrush_Geometry_Distribution
018_ZBrush_Dynamesh
019_ZBrush_Sculptris_Pro
020_ZBrush_Perspective
021_Mirror_And_Weld
022_SmoothBrushModifiers
023_ZBrush_Masking_Basics
024_ZBrush_Masking_Options
025_ZBrush_Brush_Options
026_ZBrush_Hard_Surface_Basic_Brushes
027_ZBrush_Visibility_Modifier
028_ZBrush_Polygroup_Basics
029_ZBrush_Material_Basics
030_ZBrush_Hotkeys
031_ZBrush_ZModeler_Basics
032_ZBrush_Dynamic_SmoothSubdiv
033_ZBrush_Dynamic_QGrid
034_ZBrush_Installing_Plugins
035_ZBrush_Subtool_Organization
036_ZBrush_Start_Group_Subtool_Organization
037_Folder_Preamble
037_ZBrush_Gizmo_Base_Functionality
037_ZBrush_Importing_and_Exporting
038_Folder_Organization_and_Naming
038_ZBrush_Gizmo_Extra_Functionality
039_Folder_Transpose_Merge_and_Delete
039_Subtool_Practice
040_Folder_Boolean_Deform_and_Subtool_Master
040_ZBrush_Polypaint_Basics
041_ZBrush_Polypaint_Strokes
042_ZBrush_Polypaint_Options
043_ZBrush_Custom_Interface_and_Menus
044_ZBrush_File_Size_Cleanup
045_ZBrush_Clip_Curve_Basics
046_ZBrush_Slice_and_Trim_Brush
047_ZBrush_BRadius
048_ZBrush_Dynamesh_Groups
049_ZBrush_Dynamesh_Freeze_Subdivision_Level
051_ZBrush_Stroke_Pause
052_ZBrush_Transpose_Basics
053_ZBrush_NonManifold_Geometry
054_ZBrush_Draw_Size_Preferences
W1
001_ZBrush_Append_and_Insert
002_ZBrush_Insert_Mesh_Brush_Basics
003_ZBrush_Brush_Auto_Masking
004_ZBrush_Subtool_Splitting
005_ZBrush_Insert_Mesh_Null_and_Dynamic_Size
006_ZBrush_Custom_IMM_Brush
007_ZBrush_IMM_Crease_and_Polypaint
008_ZBrush_Projection_Strength_and_MatchMaker_Brush
009_ZBrush_Dynamic_Solo
010_ZBrush_Remember_Draw_And_Dynamic
011_ZBrush_IMM_Direction
012_ZBrush_IMM_Creation
013_ZBrush_IMM_Resources
014_ZBrush_Dynamesh_Booleans
015_ZBrush_Mirror_Ideation
016_ZBrush_Curve_Brush_Basics
017_ZBrush_Hard_Surface_IMM_TriPart
018_ZBrush_Organic_IMM_TriPart
019_ZBrush_Curve_Brush_Resolution
020_ZBrush_More_Curve_Brush_Options
021_ZBrush_ZSphere_Basics
022_ZBrush_Controlling_Curves
023_ZBrush_Hair_Creation_Techniques
023_ZBrush_Robot_Blockout
024_ZBrush_Eyelids
024_ZBrush_Robot_Blockout_Variant
025_ZBrush_Figure_Blockout
026_ZBrush_Figure_Blockout_Variant
027_ZBrush_Figure_Blockout_Sculpt
028_ZBrush_Robot_Blockout_Sculpt
031_ZBrush_Shoe_Laces
W2
001_ZBrush_Drawing
002_ZBrush_Transpose_Smart_Mask
003_ZBrush_Transferring_Designs
004_ZBrush_QuickSketch
005_ZBrush_Basic_Render_Output
006_ZBrush_Simple_Draw_Overs
007_Spotlight_Basics
008_ZBrush_Quick_Head_Refine
009_ZBrush_Spotlight_Skin_Painting
010_ZBrush_Spotlight_Concept_Panels
010_ZBrush_Spotlight_Options
011_ZBrush_Reference_See_Through
012_Snapshot_3D_Preamble
012_ZBrush_Reference_Spotlight_ZAppLink
013_Snapshot_3D_Geometry_Creation_and_Boolean
013_ZBrush_Reference_Spotlight_Timeline
014_Snapshot_3D_Extend_Quick_Select_Mirror_and_Frame
014_ZBrush_Reference_Kuadro
016_Spotlight_2_Snapshot_3D_Complex_Alpha_Creation
016_ZBrush_Reference_Floor_Plane
016_ZBrush_Reference_Snapshot
017_Alpha_Creation_Techniques
017_ZBrush_Document_Capture
018_ZBrush_to_Photoshop
019_ZBrush_Robot_Sketch
020_ZBrush_Kitbashing_Ship
021_ZBrush_Kitbashing_Robot
022_ZBrush_Plane_Insert
023_ZBrush_Concept_Sculpt
024_ZBrush_Concept_Sculpt_Split_and_Refine
025_ZBrush_Concept_Functionality
026_ZBrush_Decimation_Master
027_ZBrush_Concept_Sculpt_Resources
029_ZBrush_Paint_Stop
036_SplitScreenMode
W3
001_ZBrush_3D_Text
002_ZBrush_SVG_Vector_3D
003_ZBrush_Text_Bend_Arc_Alpha
004_ZBrush_Tool_Menu_Deformers
005_ZBrush_Gizmo_Deformer_Base_Functionality
006_ZBrush_Gizmo_Deformers
007_ZBrush_Project_Primitive_Base_Functionality
008_ZBrush_Remesh_By_Dynamesh
009_ZBrush_Remesh_By_Union
010_ZBrush_Remesh_By_ZRemesher
011_ZBrush_Remesh_By_Decimation
012_ZBrush_Shadowbox
013_ZBrush_ZSpheres
014_ZBrush_ZSketch
015_ZBrush_ZSphere_Mannequin_Posing
016_ZBrush_New_Snakehook_Functionality
017_ZBrush_Transpose_Modeling
018_ZBrush_ZRemesher_Basics
019_ZRemesh_Hard_Surface
020_ZBrush_Extract
021_ZBrush_Topology_Brush
022_ZBrush_Morph_Diff
023_ZBrush_Curve_Creation_Brushes
024_ZBrush_Groups_Loops
025_ZBrush_Panel_Loops
026_ZBrush_Panel_Loop_Preset_Plugin
027_ZBrush_ZSphere_Retopology_Accessories
028_ZBrush_ZSphere_Retopology_and_Project
029_ZBrush_ZSphere_Retopology_Bridge
030_ZBrush_Local_Symmetry
031_ZBrush_Refine_Topology_Mesh
032_ZBrush_Using_Techniques_Together
033_ZBrush_Lightweighting_Demo
034_ZBrush_Remesh
W4
001_ZBrush_Live_Boolean_Basics
002_ZBrush_Live_Boolean_IMM
003_ZBrush_Live_Boolean_Union_Mesh
004_ZBrush_Live_Boolean_Dynamic_Subd
005_ZBrush_Live_Boolean_Start_Groups
006_ZBrush_Live_Boolean_Panel_Slice
007_ZBrush_Live_Boolean_Array_Mesh
008_ZBrush_Live_Boolean_Surface_Noise
009_ZBrush_Live_Boolean_Curve_Brush
010_ZBrush_Live_Boolean_Dynamesh
011_ZBrush_Live_Boolean_Master
012_ZBrush_IMM_Reverse_Insert
013_ZBrush_Live_Boolean_Coplanar
014_ZBrush_Modifying_Boolean_Transitions
015_ZBrush_Multi_Alpha_Brush
016_ZBrush_Brush_Organization_Options
017_ZBrush_Chisel_Continuous_Stroke
018_ZBrush_Shift_Snap_Straight_Lines
019_ZBrush_Vector_Displacement_Mesh
020_ZBrush_Brush_Magnify
021_ZBrush_Multi_Alpha_Brush_From_Images
022_ZBrush_Projection_Master_Overview
023_ZBrush_Hard_Surface_VDM_Projection_Master
024_ZBrush_Create_Multi_Alpha_Brush
025_ZBrush_Project_Primitive_VDM
026_ZBrush_Custom_Tri_Curve_Panel_Brush
027_ZBrush_TriCurve_Live_Boolean_Panels
028_ZBrush_Live_Boolean_Test_Cube
029_ZBrush_Recessed_Live_Boolean_Deconstruction
030_ZBrush_Custom_Recessed_Live_Boolean
031_ZBrush_Compound_Live_Boolean_IMM
032_ZBrush_Relief_Sculpture_Techniques
033_ZBrush_Mesh_Fusion
034_ZBrush_Polygroup_From_Polypaint
035_ZBrush_PolygroupIt_Surface
036_ZBrush_Polypainting_For_PolygroupIt
037_ZBrush_PolygroupIt_With_Polypaint
038_ZBrush_Hard_Surface_Geo_From_PolygroupIt
039_ZBrush_Material_Breakup_Previs
040_Geometry_Crease_Bevel
W5
001_ZBrush_Mouthbag_Creation
002_ZBrush_ZRemesh_Facial_Topology
003_ZBrush_ZSphere_Topology_Cleanup
004_ZBrush_Freeze_Subdivision_Levels
005_ZBrush_ZProject_Brush_and_Smart_Resym
006_ZBrush_Reconstruct_Subdivisions
007_ZBrush_Primitive_Topology
008_ZBrush_UV_Master
009_ZBrush_Misc_Test_Object
010_ZBrush_UV_Tile_Options
011_ZBrush_Surface_Noise_Basics
012_ZBrush_Noise_Maker
013_ZBrush_Surface_Noise_UV
014_ZBrush_Brush_Surface_Noise
015_ZBrush_Document_Tiling
016_ZBrush_Hard_Surface_Document_Tile
017_ZBrush_Document_Tiling_Alternatives
018_ZBrush_Applying_Surface_Noise
019_ZBrush_Null_Name_Object
020_JSPlacement
021_ZBrush_JSPlacement_Surface_Noise
022_ZBrush_Nanomesh_Basics
023_ZBrush_Micromesh_Basics
024_Fishnets_MicroMesh
025_ZBrush_Fishnets_Nanomesh
026_ZBrush_Wrap_Mode
027_ZBrush_NanoTile_Wrap_Plane
028_ZBrush_Nanotile_Birdseed
029_ZBrush_Nanotile_Plugin
030_ZBrush_Array_and_Nano_Tiling
031_ZBrush_Nanomesh_Plane_IMM
032_ZBrush_Nanomesh_Ship_Panels
033_ZBrush_Array_Mesh_Basics
034_ZBrush_Fibermesh_Basics
035_ZBrush_Fibermesh_Cards
036_ZBrush_Fibermesh_Grooming
037_ZBrush_Morph_Guided_Fibermesh
038_ZBrush_Micromesh_Fibermesh
039_ZBrush_Polypaint_Fibermesh
040_ZBrush_Fibermesh_Lightbox
041_ZBrush_ZModeler_Polygrouping_Options
042_ZBrush_More_Masking_Options
043_Surface_Noise_Dynamesh_Boolean
OldBonus_ElephantSculpt
OldBonus_HalloweenTree
OldBonus_RobotRefineSketch
OldBonus_Robot_Blockout
OldBonus_TreeHouse
W6
001_ZBrush_Layer_Basics
002_ZBrush_Mask_and_Transpose_Posing
003_ZBrush_Transpose_Master
004_ZBrush_ZSphere_Posing
005_ZBrush_Transpose_Master_ZSphere_Rig
006_Head_Refine_Timelapse
007_Pros_for_Native_ZBrush_Rendering
008_ZBrush_Cameras_and_View
009_ZBrush_Shadow_and_AO_Settings
010_ZBrush_Lights_and_Materials
011_ZBrush_Render_Layers_and_Image_Size
012_ZBrush_Materials_and_Polypaint
013_ZBrush_Background_Image
014_ZBrush_LightCap_and_Macro
015_ZBrush_Custom_Floor_Plane
016_ZBrush_Importing_HDR_Images
017_ZBrush_Wax_Preview
018_Shadow_Settings_and_Flat_Shadows
019_Material_Cel_Shading_Preamble
019_ZBrush_Turntable_Movie
020_Material_Cel_Shading
020_ZBrush_Timeline_Movie
021_BPR_Filter_Overview
021_SculptrisProAndDecimation
022_3D_Print_Preparation
022_BPR_Filter_Noise_Setup
023_BPR_Filter_Modulators_Mask_and_Depth
024_3D_Print_Supports_and_Print
024_BPR_Filter_Modulators_Blur_Cavity_and_Edge
025_BPR_Filter_Modulators_Gray_Range
025_ZBrush_Map_Baking
025_ZBrush_Maya_Blendshapes_Plugin
026_BPR_Filter_Modulators_RGB_and_Normal
026_ZBrush_Subtool_Master
027_BPR_Filter_Cel_Shading_Preamble
027_ZBrush_Importing_And_Exporting
028_BPR_Filter_Cel_Shading_Flat_Shading
028_ZBrush_GoZ
029_BPR_Filter_Cel_Shading_Outline_Edge_and_Cavity
030_BPR_Filter_Drop_Shadow_Reflection_and_Aberration
031_BPR_Filter_Saturation_and_Material_Shading
032_BPR_Filter_Displace_Line_Sketch
033_BPR_Filter_Contrast_Options
034_BPR_Filter_Screentones
035_BPR_Filter_Restore_and_Composite
036_BPR_Filter_Texture_and_Texture_Overlay
037_Making_Your_Own_Tiling_Alpha
038_BPR_Filter_Overpaint_Color_Canvas
039_BPR_Filter_Overpaint_Color_Sketch_Lines
040_BPR_Filter_Save_and_Load_Render_Sets
041_BPR_Filter_Overpaint_Texture
042_BPR_Filter_Vignette_and_Exporting_Your_Image
043_BPR_Filter_Lightbox_Render_Sets
Lecture Notes
Week 01
Week 02
Week 03
Week 04
Week 05
Week 06
Q&A
Q&A 01
Q&A 02
Q&A 03
Q&A 04
Q&A 05
Q&A 06
Hi thank you so much for the recent CGMa uploads.
Am wondering if you have these two courses of CGMA?
– Character Design for Film and Games
link: https://www.cgmasteracademy.com/courses/81-character-design-for-film-and-games
– Advanced Matte Painting for Production
link: https://www.cgmasteracademy.com/courses/132-advanced-matte-painting-for-production
Thank you.
Uartsy – Character Design For Film And Games
FXPHD – NUK307 – Advanced Matte Painting
Gnomon Workshop – Create an Epic Matte Painting Shot Advanced Techniques with Igor Staritsin
Gnomon Workshop – Advanced 3D Matte Painting Techniques with Garrett Fry
Do you think we could get Gnomon’s Zbrush Introduction 2020 (with Spencer), too?
today
Any chance you can upload CGMA’s Analytical Figure Drawing by Rey Bustos, Ron Lemen & Christian Nacorda
along with Figure Drawing: Anatomy of Style by Patrick Jones?
Analytical Figure Drawing?
Yes, that. But by different instructors besides Hampton.
Beyond that, what about Figure Drawing: Anatomy of Style by Patrick Jones from CGMA?
We have only PDF ‘Anatomy of Style by Patrick Jones’.
I’ll look into that.
Hello admin, please can you get us this CGMA course
Texturing and Shading for Games
Please use search:
Texturing Shading for Games
3D School A.1 – Texturing and Shading for Games Week 1-4
3D School A.1 – Texturing and Shading for Games Week 5-6
Buen dia y muchas gracias por los materiales que aportan todos los dias para diseñadores y artistas digitales.-…consulta? como se puede bajar todo el curso completo y no cada un video? gracias
Hello admin, can I get the full course download link, I don’t wanna download this in parts, the parts are too many, it is very time consuming 🙁
Hey there! Apparently some links are broken… Is there a chance this course could be reuploaded please?
Thank you a bunch! Your courses are life savers!
I love this site. You have helped me grow as start to live my dream as a vfx artists. I’m too poor to afford such courses. You have already done much but can i ask you for a ziva dynamics tutorial? I really want to learn it but there arent any here. Im already forever in your debt but can you do this for me? I hope I’m not asking a lot but this would mean the world to me. Thx for everything.
thanks for your comment, not sure if we can find it for you any soon…