Learn ZBrush Stylized Character Sculpting with Qi Sheng Luo (Chinese, Eng sub)
Release date:2022, July
Duration:23 h 59 m
Author:Qisheng Luo
Skill level:Beginner
Language:Chinese
Exercise files:Yes
In this tutorial, you’ll learn the workflow for creating stylized character sculptures using reference from the game Mahjong Soul developed by Catfood Studio.
The tutorial is divided into two parts. In the first part, the instructor will guide you through the basics of ZBrush and its functions, using a case study for you to practice and get a quick start. This is perfect for those who have a shaky foundation in ZBrush. In the second part, the instructor will take you through the process of sculpting a stylized character from scratch, including sculpting the character’s head and body, coloring, adding cloth and accessories, and final rendering. This comprehensive tutorial includes multiple techniques for designing a stylized character, and by the end of the tutorial, you will have improved your modeling skills.
Knowledge Point. Sculpting from scratch, eliminate your learning gaps:
- Facial sculpting
- Body sculpting and modeling
- Method of sculpting the cloth
- Method of low-poly topology
- Method of coloring in ZBrush
- Method of hair sculpting
- Lace and accessories sculpting
- Rendering and light settings in Arnold
This tutorial is a comprehensive guide to designing stylized characters, including various techniques for sculpting and modeling. The tutorial includes a workflow for creating a character and a bonus quick-start case study for practice. By the end of the tutorial, you will have improved your ability to model and sculpt stylized characters and better understand the tools and methods used in the process. Whether you’re a beginner or an experienced artist, this tutorial will help you take your character modeling skills to the next level.
- Stylized Character Modeling
- Bonus: Quick Start of ZBrush (A Monster)
Qisheng Luo is a Senior Lecturer with years of experience in computer graphics and digital sculpting. As a CG artist and one of the founders of Kaitian Studio, he has been working in the model making and direction of games and movies since 2007. He has contributed to such projects as Uncharted, The Last of Us, Medal of Honor, and Transformers. Known for his realistic style, Qisheng has been working at Kaitian Studio since 2015, where he directs the research and development of sculptures and designs. With his wealth of knowledge and experience, Qisheng is an excellent teacher and mentor for anyone looking to learn more about digital sculpting and character design.
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Thank you.
Hi. Thank you so much for the work you have done and the files provided for this course. However, I have a question for you. Could you provide this course as a single file so that it is convenient to download it? Or make a link to Google drive for convenience? It’s just that last time I had to spend half a day to download one course, and here I’m afraid that two days will be too little. And yet I have to download because of the slow Internet.
Anyway, I sincerely thank you for allowing many people to get acquainted with the tutorials, thereby helping many beginners to comprehend the basics of 3D, and subtitles are an invaluable help. I hope that in the future you will have a lot of strength and health to continue the great work. I hope for understanding.
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