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VFX CRASH COURSE

Release date:2018, November 3

Author:Vfx Central

Skill level:Beginner

Language:English

Exercise files:Yes

Grow your skills as a VFX Artist
Learn how to grow your skills as a VFX Artist. I will teach you the in’s and out of professional VFX software and the process required to create stunning looking visual effects.

Watch online or Download for Free
01 – Course Introduction

01 – Welcome to the Vfx Crash Course!

02 – GOLDEN RULES of VFX & Compositing

01 – Motion
02 – Depth
03 – Light & Color
04 – Perspective

03 – SOFTWARE BASICS

01 – Cinema 4d Basicsl
02 – Houdini User Interface
03 – Node Based Compositing Vs Layer Based (Very Important!)
04 – Rotoscoping In Mocha Pro

04 – (Bonus Lesson) Getting Inspired & Production Tips!

Part 01- Getting Inspired & Coming up With Ideas
Part 02- High Production Value With a Minimal Budget

05 – (Bonus Lesson) Finding & Working with Clients

Lesson 02- Finding & Working With Clients

06 – Pre-Production – Creating Concept Art , Anamatic, Planning

01 – Creating Concept Art- Part 1 (Photoshop)
02 – Creating Concept Art- Part 2 (Photoshop)
03 – Storyboard & Animatics Overview
04 – Creating an Animatic (Cinema 4d & Octane)
05 – Anamatic – Blocking Out Movement (Adobe Fuse, Mixamo, Cinema 4d & Octane)
06 – Anamatic – Part 1- Camera Projections & Lighting (Cinema 4d & Octane)
07 – Anamatic – Part 2- Camera Projections & Lighting Continued
08 – Anamatic – Object Bashing & Texturing (Cinema 4d & Octane)
09 – Planning for Production With a Director of Photographyl
10 – How to Vfx Supervise

07 – Production

Filming on a Green Screen

08 – Preparing Footage DaVinci Resolve to Nuke

01 – Process the Footage for Aces (Davinci Resolve , Nuke)

09 – After Effects Camera Tracking Process

01 – After Effects Tracking Overview
02 – After Effects Project Setup
03 – After Effects Tracking Setup
04 – Tracking Camera in After Effects
05 – After Effects Other Tracking Tips

10 – Tracking Basics (Syntheyes – Mocha Pro, Cinema 4D, Nuke)

01 – After Effects Other Tracking Tips
02 – Tracking in Mocha
03 – Tracking in Cinema 4d
04 – Tracking in Syntheyes

11 – Sculpting CG Environment (3D Coat C4D )

01 – Intro
02 – 3d Coat

13 – [OLD] Creating an Environment (Cinema 4D, Octane, Xparticles,Black Magic Fusion)

01 – Camera Animation Tips (Cinema 4d)
02 – Intro- Rendering in Octane
03 – Cinema 4d Octane Basics
03 – Sculpting & Texturing Environment
04 – Part 1- Setting up Scene for Octane
05 – Part 2- Matte Painting & Projections (Octane)
06 – Part 3- Rendering (Octane)
07 – Part4- Adding More Details to Environment (C4d , Octane)
08 – Intro- Dynamics & Simulations
09 – Part 1- Dynamics & Simulation Basics
10 – Part 2- Destruction! Physics (C4d, Voronoi Fracture)
11 – Part 3- Simulating Particles (Cinema 4d, Xparticles)
12 – Part 4- Simulating Smoke & Fire (Xparticles Explosia)
13 – Part 5- Rendering Volumes (Octane)
14 – Intro- Compositing in Blackmagic Fusion
15 – Learning Fusions Coming From After Effects
16 – Part 1- Setting up Project in Fusion
17 – Part 2- Keying, Roto & Despill in Fusion
18 – Part 3- Setting Up Multipasses in Fusion
20 – Part 4- 3d Compositing in Fusion
21 – Part 5- Coloring & Dirty Details in Fusion

14 – [OLD] Creating an Environment (C4D,Redshift ,Xparticles,Nuke)

01 – Camera Animation Tips (Cinema 4d)
02 – Intro- Rendering In Redshift
03 – Setting up Scene (C4d, Redshift)
04 – Texturing Environment & Projections Part 1 (Photoshop, C4d, Redshift)
05 – Setting up Projections Part 2 (C4d, Redshift, Photoshop)
06 – Simulating, Texturing Trees and Foliage (C4d, Redshift, Forester)
07 – Rendering In Redshift Basics (C4d, Redshift)
08 – Rendering Our Project (C4d, Redshift)
09 – Intro- Dynamics & Simulations
10 – Part 1- Dynamics & Simulation Basics
11 – Part 2- Destruction! Physics (C4d, Voronoi Fracture)
12 – Part 3- Simulating Particles (Cinema 4d – Xparticles)
13 – Part 4- Simulating Smoke & Fire (Xparticles Explosia)
14 – Part 5- Rendering Volumes (Redshift)
15 – Intro- Compositing in Nuke
16 – Learning Nuke Coming From After Effects
17 – Part 1- Setting up Project in Nuke
18 – Part 2- Aov (Multipass) Compositing in Nuke
19 – Part 3- Keying, Roto & Despill in Nuke
20 – Part 4- 3d Compositing & Color Matching in Nuke
21 – Part 5- Dirty Details and Grading in Nuke

15 – Final thoughts & Getting Paid as an Artist

01 – Congratulations!
02 – Invest in You!
03 – Get Paid for Being Creative!

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[Vfx Central] VFX CRASH COURSE_Subtitles.7z


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3 Comments

  1. some of the videos download link are direct to another video for example 13 – Part 4- Simulating Smoke & Fire (Xparticles Explosia) is directing to 12 – Part 3- Simulating Particles (Cinema 4d – Xparticles)

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