Release date:2020, May 7
Author:Tom Looman
Skill level:Beginner
Language:English
Exercise files:Yes
Approved by Epic Games and taught by former Epic Games engineer, Tom Looman, this course teaches you how to use C++ to build your own games including artificial intelligence in Unreal Engine 4.
If you have a bit of programming know-how from other coding languages but are new to C++ game development, then this course is for you! Unreal Engine 4 Mastery is also a great fit for current developers who have previous experience with Unity3D or other game engines. Unleash the full power of the Unreal Engine by taking this step-by-step guide.
In this course, you will:
Create two multiplayer-ready games in C++
Create multiple types of AI enemies
Expose C++ code to Blueprint to unlock the full power of the engine
Discover the fundamental classes required to build games
Code many common gameplay mechanics like weapons, power-ups, characters, guards, and more
Challenge yourself with fun activities that further test your programming knowledge
Discover many tricks and features in C++ to get the most out of Unreal Engine
Master the fundamentals to build your own dream game
You’ll go hands-on immediately and dive straight into completing over 14 challenges and two game projects. You’ll start by creating a first-person stealth game, where you’ll learn the basics of C++, AI, and networking. Then you’ll build a third-person cooperative shooter game, in the likes of Gears of War or Fortnite. In this project, you’ll expand your learning of C++, make the game fully multiplayer-ready, and create fun artificial intelligence to play against with friends.
This course is also packed with challenges where you’ll build a grenade launcher, a black hole that sucks in the fabric of space, and a launchpad that bounces players and objects around–just to name a few! Through these activities, you’ll explore the engine’s code, improve your problem-solving capabilities, and take your games to the next level.
By the end of the course, you can use your knowledge of C++ and Blueprints to build your own dream games. You can use the games built during this course for your personal projects moving forward, as you add more advanced features. Even if you thought C++ was difficult or intimidating before taking this course, you will learn how easy it is to code C++ within Unreal Engine 4 once you go through these lectures. Even if you are only interested in single-player type games, this course will be a great fit as it teaches many other concepts besides programming for multiplayer games.
Table of Contents
Introduction & Set Up
17:42
Welcome
01:41
Set Up
01:18
Setup Visual Studio 2017 or 2019
01:29
Setup Visual Assist
03:03
Get the most out of this course
01:55
Activity: Add Explosions to Template Project
08:16
–
Stealth Game 1: Project Basics
56:03
Introduction
01:09
Setup Template Project
04:25
Create C++ Class
03:43
Setup ActorComponents
07:32
Setup Collision and Overlap Event
09:38
Pickup Objective Actor
06:05
Setup Objective UI with UMG
08:28
Challenge: Create a Black Hole
07:52
Bonus: Troubleshooting
07:11
–
Stealth Game 2: GameMode Rules
53:52
Introduction
00:48
Create Extraction Zone
08:55
Polish Extraction Zone
07:18
Setup Mission End
07:27
Add Extraction Feedback
09:14
Setup Post-mission Camera
11:37
Challenge: Create a Launch Pad
08:33
–
Stealth Game 3: AI Guards
01:08:14
Introduction
00:36
Create AI Guard Class
07:47
Setup Sight Sense
06:45
Setup Hearing Sense
09:56
Add Noise making to Projectile
04:05
Setup Guard Distraction
09:52
Add game-over trigger when spotted
06:56
Add 3D UI state above Guard
13:53
Challenge: Setup AI Guard Patrol
08:24
–
Stealth Game 4: Multiplayer Support
01:20:19
Introduction
00:52
Prepare the Mission
09:14
Network the Projectile
12:29
Network Player View Pitch
09:46
Network the Objective Actor
05:46
Network the AI Guards
06:00
Network the Game State Part 1
08:28
Network the Game State Part 2
10:53
Network the Game State Part 3
13:35
Activity: Play with a friend!
03:16
–
Coop Game 1: Introduction & Player Setup
55:25
Introduction
01:08
Create C++ Project
01:18
Create The Player Class
01:56
Add Movement Input
07:28
Add Mouse Look
03:27
Third Person Camera Part 1
07:11
Third Person Camera Part 2
08:33
Add Player Mesh
03:09
Add Crouch
04:45
Add Character Animations
11:30
Challenge: Setup Player Jump
05:00
–
Coop Game 2: Weapon Basics
01:23:04
Introduction
01:12
Create Weapon Class
07:02
Import Weapon Mesh
04:19
Line Tracing Part 1
11:12
Line Tracing Part 2
05:31
Apply Damage to Actors
06:06
Create a Target Dummy
05:16
Add Muzzle and Impact Effects
12:26
Create Smoke Beam Effect
10:46
Add Simple Crosshair
03:06
Challenge: Create your own Grenade Launcher
16:08
–
Coop Game 3: Weapon Extras
01:05:00
Introduction
00:41
Add Aiming Down Sights
08:58
Create Debug Console Variables
04:07
Polish Weapon Code
12:06
Shake Camera While Firing
06:48
Setup Custom Surface Types
04:16
Add Multiple Hit Effect Types
09:33
Add Custom Collision Channel
03:17
Apply Headshot Bonus Damage
02:48
Setup Automatic Fire
10:43
Activity: Design and code your own weapon feature
01:43
–
Coop Game 4: Hitpoints and Death
48:25
Introduction
00:50
Create Health Component
03:13
Handle Damage Events
09:47
Add Custom Event
05:26
Add Death Animation
10:26
Create ‘Gears of War’-style Health Indicator Material
06:05
Create Health Widget in UMG
07:21
Challenge: Create an Explosive Barrel
05:17
–
Coop Game 5: Game Networking
58:32
Introduction
01:01
Play the Game in Multiplayer
06:10
Replicate Weapon Code Part 1
07:07
Replicate Weapon Code Part 2
09:18
Replicate Weapon Code Part 3
08:30
Replicate Weapon Code Part 4
10:15
Replicate Health & Death
09:12
Challenge: Replicate the Explosive Barrel
06:59
–
Coop Game 6: Basic AI
01:47:18
Introduction
00:57
Setup AI Pawn and Navigation Mesh
10:12
Add Move-to Logic
11:18
Move Pawn Using Forces
10:38
Add TakeDamage Support
08:02
Pulse Material on TakeDamage
08:55
Add Self-Destruct
07:56
Explode When Near Player
08:51
Setup Sound Effects Part 1
08:57
Setup Sound Effects Part 2
08:08
Setup Network Replication Part 1
04:19
Setup Network Replication Part 2
09:51
Challenge: Increase AI Damage when near other bots
09:14
–
Coop Game 7: Power-ups
01:35:34
Introduction
01:24
Create the Pickup Class
10:40
Create the Power-up Class
09:38
Activity: Brainstorm Cool Power-up Ideas
01:18
Create Power-up “SuperSpeed”
09:17
Add Power-ups to PickupActor
11:02
Finish the “SuperSpeed” Power-up
12:11
Create ‘Health Regeneration’ Power-up
10:13
Polish the Power-ups
04:18
Replicate Power-ups for Multiplayer Part 1
11:50
Update Power-ups with base class
06:11
Replicate Power-ups for Multiplayer Part 2
07:00
Activity: Build Your Power-up Idea!
00:32
–
Coop Game 8: GameMode Setup
01:52:21
Introduction
01:24
Create GameMode Class
04:18
Setup The Environment Query System
11:14
Spawn AI using EQS
06:52
Add Wave Based Spawning
12:11
Complete the Wave Logic
13:54
Create Game Over state
06:07
Add WaveStates
10:32
Replicate WaveState to all players
07:43
Add Score for Kills
13:01
Optional: Use BSP-Tools for Level Blockouts
08:46
Activity: Create your own level
02:41
Setup Level For Gameplay
10:01
Respawn Dead Players
03:37
–
Coop Game 9: Advanced AI
02:06:49
Introduction
00:43
Setup AI Class and Behavior Tree
11:35
Setup Movement using EQS Queries
08:06
Create Custom Behavior Tree Decorator
13:28
Finish the AI Movement
09:52
Add Sight Perception
14:25
Move To nearest player using EQS
07:59
Setup AI Weapon Fire
07:43
Add Bullet Spread to Weapon
06:06
Add Advanced AI to Wave Spawns
04:50
Setup Teams and Friendly Fire
10:35
Improve Target Selection
08:57
Bonus: Polish the Tracker Bot
12:24
Challenge: Make AI Flee to Cover when Low Health
10:06
–
Course Conclusion
07:03
Conclusion
01:18
Package & Play your game!
04:12
Your Next Steps!
01:33
Watch online or Download for Free
Is that a last update from 5/2020?
yes.
Nice. Thank you!
Does it come with Spanish subtitles?
English only
Where? In the compressed files?
I’m not finding Subtitles either. They probably don’t exist.
we will fix it, thanks
you can find it now in the download section, thanks
subtitles have been added, thank you