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Unreal Archviz Exterior and Interior Tutorial – The Garden Office

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Release date:2021

Author:Unreal Archviz Tutorial

Skill level:Beginner

Language:English

Exercise files:Yes

This tutorial series builds upon the lesson 1-6 fundamental lessons and guides you step by step on creating an exterior and interior archviz scene – The Garden Office.

We will teach you how to set up the lighting required for a good exterior and interior scene and also some materials technique that we use to make more realistic looking materials.
Who should take my course

1. 3d Artists, Environment Artists, Interior Designers, Architects, Game developers getting started with UE4.
2. Architect/Interior Design Students doing a final year piece

Prerequisites
1. Basic 3d Modelling using 3ds max

Watch online or Download for Free

Additional Lessons 1
Lesson 14 – Virtual Reality
01. VR Introduction
02. Setting Up Vr Template
03. Migrating VR Blueprint
04. Migrating Input mappings
05. Adding Nav Mesh Volume
06. VR Camera Blueprint
07. Troubleshooting teleportation issue
08. Final VR discussions

Lesson 8 – Manual UV unwrapping using pelt mapping
01. Introduction
02. Basic Concepts of Manual UV unwrapping
03. Uvw Unwrap modifier settings
04. Creating first seam for the first face
05. Finishing the seams on the first face
06. Creating the second seam
07. Lets start Pelting
08. Stretching the first face
09. Stretching with the rest of the faces
10. Packing the UVW map
11. Final Resul In UE4

Lesson 9 – Mirror Material
01. Mirror Introduction
02. Planar Reflection

Lesson 9 – Playing Video on Computer Screen
01. Introduction on adding video files
02. Creating Video Assets
03. Creating Video material and sound
04. Blueprint to auto play video

Lesson 9 – Vertex Painting
01. Vertex Painting Introduction
02. Vertex Painting Material
03. Using the vertex painting tool

Additional Lessons 2
Lesson 8 – Lightmass Studies
01. Introduction
02. Modelling Considerations in 3ds max
03. Map 01 – Normal Lightmass Setting
04. Map 02 – Adding lightmap Portal
05. Map 03 – Increasing Lightmap Resolution
06. Map 04 – Uncompress Lightmaps
07. Map 05 and Map 06 – Tweaking Lightmass Settings
08. Map 07 and Map 08 – AO and Static Lighting Level Scale
09. Umap01 – Comparison between walls that are not broken up
10. Map 09, Map10 and Map 11 – Further Lightmass Discussions

Section 01-06
1 – Setting up 3dsmax
2 – Preparing 3ds file
3 – Importing Our Model
4 – Collision And First Walkthrough
5A – Emissive Planes and Skybox
5B – HDRI Skylight and other play mode
6A – Materials 1
6B – Other materials and Realism
Putting It All Together – Interior Scene Time Lapse and Source Project File Download
Section 01-06.7z

Section 07 Videos- Setting up swarm agent
01. Introduction and concept of render farm
02. Install Unreal Engine on Slave PCs
03. Checking IP Address and Computer Name
04. Configuring Swarm Agent
05. Swarm Coordinator
06. Swarm Coordinator 2
07. Testing your first Build

Section 08 Videos – Interior Scene and Interior lighting
01. Introduction to interior scene and rename meshes
02. Ungrouping Meshses and unwrap UVW maps
03. Export Using Ts Tools
04. Create New Project
05. Importing Scene
06. Adding Skybox and lights
06a Lightmass Importance Volume and Tweaking Skylight
07. Importing the rest of the furnitures
08. Importing furnitures time lapse
09. Final Touches before testing the lighting
10. Fixing Lightmap Issues and Increasing Lightmap Resolutions
11. Some Lightmap resolution that i use for important structures
12. Lightmass settings for good and soft contact shadows

Section 09a Videos – Advanced materials
01. Introduction to Tesselation
02. Comparing different tesselation method
03. Tesselation using PN triangles
04. Tesselation using bump offset
05. Introduction to LERP and CLAMP
06. Lerp
07. Clamp
08. Normal Multiplier
09. Introduction to Base Materials
10. Base material enhancement
11. Moire Effect
12. Glass material 1
13. Glass material 2

Section 09b Videos – Advanced materials timelapse
14. Introduction to Materials Timelapse
15. Material Timelapse X3

Section 10a Videos – Landscape and Foliage tools
01. Exterior Meshes
02. Basic Landscape Tools
03. Grass Material – Introduction
04. Grass Material – Base Material
05. Grass Material – Pixel Depth Offset
06. Grass Material – More Texture Variation
07. Grass Material – Final material
08. Importing Speedtree Files
09. Importing trees from 3ds Max
10. Importing the Rose Bush
11. Speedtree Colour Variation
12. Adding Wind Animations to Non Speedtree Trees
13. Basic Foliage Tools

Section 10b – Exterior Scene Timelapse
14. Introduction to Timelapse for Exterior Scene
15 Timelapse for Exterior Scene

Section 11 Videos – Outdoor lighting
01. Outdoor Lightning Introduction and DFAO
02. Movable Skylight
03. Adding Broadleafs to add more shades
04. Tweaking Light for a better feel
05. DFAO Artifacts and how to resolve them
06. Lightmass Settings for trees not facing direct lights
07. Results of Lightmass Building
08. Adding one more high poly tree in the garden

Section 12 Videos – Post Process and Optimisation
01. Fogs
02. Unsharp Mask
03. Look Up Table (LUT)
04. Other Post Processing Settings
05. Optimizing the Rose Bush
06. Best optimisation setting for Rose Bush
07. Optimisation for High Poly Tree
08. Combining Meshses to reduce draw call
09. Post Process for Interior
10. Further Discussion on interior and exterior lighting
11. Using Blueprint to turn off movable skylight in interior room

Section 13 Videos – Sequencer and Music_2
01.Sequencer Introduction
02. Adding Sound and Music
03. Taking High Resolution Screenshots
04. Layouts, Master Sequence and Level Sequence Template
05. Our First Shot
06. Creating the rest of the shots
07. Combining Our Videos and setup Autoplay
08. Changing the Focus Time
09. Export Movies into Jpeg Sequences

Section 14 Videos – Packaging your project for Touch navigation
01. Touch Gesture Introduction
02. Getting the blueprint for touch navigations
03. Setting the touch navigation system
04. Resolving touch navigation darkness issue
05. Package Projects for Touch Navigation

[Gumroad] Unreal Archviz Exterior and Interior Tutorial – The Garden Office.7z
[Gumroad] Unreal Archviz Exterior and Interior Tutorial – The Garden Office_Subtitles.7z


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