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The Complete Guide to Unity 2D – Platformer Development by Alex Dev

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Release date:2024, June

Author:Alex Dev

Skill level:Beginner

Language:English

Exercise files:Yes

Look no further! This comprehensive and standalone course is designed to guide you step by step through the process of developing a 2D platformer with local multiplayer, even if you have no prior experience in game development.

Course Overview

While having some knowledge of C# is beneficial, don’t worry if you’re a complete beginner. This course covers everything you need to know to create a 2D platformer with local multiplayer.

What You’ll Learn

Throughout this course, you’ll master the following skills:

  • Responsive Player Controller: Build smooth and responsive player controls.
  • Level Design: Create engaging levels with checkpoints and animated backgrounds.
  • Camera Controllers: Implement camera systems that enhance gameplay.
  • Traps and Level Mechanics: Design various traps and unique level mechanics.
  • Enemies: Develop over 11 different enemies, each with unique mechanics and behaviors.
  • Gamepad Support and Multiplayer: Add full gamepad support and local multiplayer features. Learn how to convert your game into a mobile game if desired.
Watch online or Download for Free
[Udemy] The Complete Guide to Unity 2D – Platformer Development by Alex Dev
01. Introduction

01. Introduction
02. Important to know – Mindset of the course
03. Important to know – Q&A and Bugs
04. Important to know – Before we begin

02. Basics of Unity and C#

01. Install Unity and Visual Studio
02. Get and Setup Assets
03. Window and Tools
04. Components and what they do
05. Basic of C# – Variables and Execution order

03. Character development

01. Player setup
02. Movement
03. Idle and Move Animations
04. Blend Tree
05. Jump and Collision detection
06. Jump and Fall Animations
07. Flip functionality
08. Double Jump
09. Wall Slide
10. Wall Jump
11. Knockback
12. Buffer Jump
13. Coyote Jump
14. Clean up & Project

04. Tile Palette and Level Creation

01. Tile Palette, Tile map Collider and Sorting Layer
02. Rule Tile Setup – Auto Tilling System
03. Create First Level
04. Clean up & Project

05. Game Manager and Game Mechanics

01. Game Manager
02. OnTriggerEnter2D
03. Fruit Pickup – Collectable Items
04. Fruit Manager
05. Instantiate – Fruit Pickup VFX
06. Players Death and Dead Zone
07. Players Respawn
08. Checkpoints
09. Start & Finish Point
10. Total Fruits Collected
11. Clean up & Project

06. Traps & Level mechanics

01. Simple Trap
02. Saw Trap
03. Extend Saw Trap
04. Trampoline
05. Pushing Arrow
06. Falling Platform
07. Swing Platform
08. Fire Trap
09. Clean up & Project

07. Enemies

01. Enemy Mushroom
02. EnemyPlayer – Interaction
03. Enemy Chicken
04. Enemy Rino
05. Middle Section Clean Up
06. Enemy Plant
07. Enemy Trunk
08. Enemy Snail
09. Clean up and Project

08. UI & Saving System

01. Update Unity Version
02. Animated Background
03. New Game Button
04. The End Screen
05. Fade In Fade Out Effect
06. Switch UI Elements
07. Skin Selection
08. Level Selection
09. Save System Example
10. Save Level Progression
11. In Game UI
12. Save Collectables and Best Time
13. Purchase Skin System
14. Difficulty Manager & UI
15. Pause UI
16. Settings UI
17. Finalize UI
18. Clean up & Project

09. Camera

01. Cinemachine setup & Review
02. Camera shake
03. Camera transitions
04. Interactive camera in Menu
05. Clean up & Project

10. Audio

01. Audio Manager
02. Sound Effects
03. Background music
04. Volume settings
05. Where to look for audio
06. Clean up & Project

11. Game Polish

01. Upgrade Game Manager
02. Particle system – Dust & Snow
03. Rino Dust FX and Screen Shake
04. Player Dropping Fruits
05. On Respawn Event Action
06. Clean up & Project

12. New Input System & Gamepad support

01. Switch to New Input System
02. Gamepad Support
03. UI Action Map
04. UI Navigation with Keyboard and Gamepad
05. UI Navigation – Settings, Level Selection, Skin Selection & In Game
06. Clean up & Project

13. Co-op Version of The game

01. Join Multiple Players with Different Devices
02. On Player Join Functionality
03. Remember Players Device and Number
04. Adapt Game For 2+ Players
05. Win Condition for 2+ Players
06. Co-op Camera
07. Main Menu Update For 2+ Players
08. Skin Selection Update For 2+ Players
09. Split Screen For 2+ Players – ( OPTIONAL )
10. Clean up & Project

14. Flying Enemies

01. Bat
02. Ghost
03. Bee
04. Radish
05. Blue Bird
06. Clean up

15. The End

01. Acknowledge the achievement
02. Build and Publish

[Udemy] The Complete Guide to Unity 2D – Platformer Development by Alex Dev.7z

[Udemy] The Complete Guide to Unity 2D – Platformer Development by Alex Dev_Subtitles.7z


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