Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

The Blender 4 Ultimate Guide by 3D Tudor

/

Release date:2023, December

Duration:21 h 29 m

Author:3D Tudor

Skill level:Beginner

Language:English

Exercise files:Yes

Welcome to ‘Blender 4 The Ultimate Guide’ – a transformative journey meticulously crafted by 3D Tudor, tailored for individuals aspiring to master Blender 4’s advanced modelling techniques.

Immerse yourself in this comprehensive course led by Neil from 3D Tudor. Spanning 20 hours, this intensive guide encompasses Blender fundamentals, advanced texturing, and rendering techniques.

Learn to craft lifelike 3D environments, perfect UV unwrapping, and explore cutting-edge features like geometry nodes and cloth simulation. With over 100 lessons, this course caters to both novices and seasoned artists, offering a deep dive into Blender 4 modelling, texturing, and environmental design. Experience hands-on learning and join a vibrant community of learners.

I’m Neil, the founder of 3D Tudor, and I’m thrilled to introduce you to this immersive 20-hour course exploring 3D environment design using Blender. In ‘Blender 4 The Ultimate Guide,’ your project will entail creating a stylized 3D environment inspired by ancient Egyptian architecture fused with a contemporary touch.

Your architectural masterpiece will embody traditional Egyptian elements like iconic domes and arched doorways, blended with vibrant textures and warm, inviting hues. Elaborate balconies featuring intricate railings and geometric patterns, along with ornate windows displaying lattice designs, will infuse depth and character into your model.

Breathe life into your creation with lush, green palm trees framing the structure, accompanied by cascading vines over sandstone walls, bringing historical richness and intricate detailing to your scene. This project not only showcases your blend of past and present in 3D modelling but also demonstrates your knack for infusing classic settings with a modern twist.

Embark on an enthralling journey through time with ‘Blender 4 The Ultimate Guide,’ where the magic begins from meticulous planning. From advanced tools like MidJourney and PureRef to intensive research and referencing, every step ensures your creation isn’t just imaginative but a realistic masterpiece.

This course is essential for anyone seeking mastery in Blender 4 modelling techniques. Extensive research and reference gathering will enable you to create an authentic 3D environment resonating with ancient Egypt’s grandeur in a stylized manner.

‘Blender 4 The Ultimate Guide’ is meticulously structured to guide you through the entire 3D modelling pipeline – from conceptualization to greyboxing, modelling, texturing, and finally, rendering and compositing.

This journey isn’t solely about Blender 4 modelling; it’s about revolutionizing your approach to 3D modelling and laying a robust foundation for professional expertise in this dynamic field.

Top 7 Highlights of ‘Blender 4 The Ultimate Guide’:

  • Master crafting vibrant, stylized sunrises using advanced rendering and composition techniques in Blender for virtual environments.
  • Utilize our exclusive asset library tailored for stylized Egyptian environments, featuring exotic plants, materials, and geometry nodes.
  • Accelerate asset generation and scene enhancement with our versatile geometry node system designed for professional-level scene development.
  • Discover specialized UV unwrapping methods for precise texture application and desired results.
  • Design intricate vine formations seamlessly integrating with architectural structures for a unique touch to your Egyptian-themed scene.
  • Construct distinctive terrain foundations merging stylized textures through vertex painting, ensuring a cohesive look.
  • ‘Blender 4 The Ultimate Guide’ isn’t just a tutorial series; it’s an interactive learning experience elevating skills in 3D design, texturing, lighting, and environmental creation. With over 100 lessons, gain technical proficiency and creative insights to breathe life into your visions.

Your project in this course entails creating a stylized 3D environment inspired by ancient Egypt’s grandeur. Engage in practical, hands-on learning by applying lesson concepts, starting from greyboxing to detailed architectural and foliage creation. Enhance skills in UV unwrapping, texture application, and cloth simulation, culminating in a visually stunning 3D environment. This project caters to both beginners and seasoned artists, serving as a testament to your expertise in 3D environment design with Blender.

Watch online or Download for Free
01 – Introduction

01 – Introduction

02 – Introduction to Blender and Asset Management

02 – Lesson 1 Blender Basics Overview Resource Pack
03 – Lesson 2 Setting Up New Projects in Blender
04 – Lesson 3 Mastering Blender Asset Manager Setup
05 – Lesson 4 Efficiently Storing Files in Blenders Asset Manager

03 – Resource and Reference Management in Blender

06 – Lesson 5 Resource Pack Configuration for Blender Courses
07 – Lesson 6 Efficient Reference Setup for 3D Environment Design
08 – Lesson 7 Generating Creative References with ChatGPT AI
09 – Lesson 8 Techniques for Blocking Out 3D Scenes Using Primitives
10 – Lesson 9 Mastering Greyboxing for 3D Environmental Design

04 – Advanced Greybox Modeling and Lighting

11 – Lesson 10 Elevation Techniques for Greybox 3D Scenes
12 – Lesson 11 Designing 3D Greybox Staircases
13 – Lesson 12 Implementing Lighting Skyboxes for Greybox Environments

05 – Structural Elements and Greyboxing

14 – Lesson 13 Planning Windows and Balconies in 3D Models
15 – Lesson 14 Roof Shape Planning in Blender
16 – Lesson 15 Structural Support Considerations in Blender Scenes
17 – Lesson 16 Arcway Design Techniques for Greyboxing

06 – Creating Natural Elements with Geometry Nodes

18 – Lesson 17 Crafting Palm Trees Using Geometry Nodes
19 – Lesson 18 Adjusting Stylized 3D Palm Trees for Scene Integration

07 – Pillar Design and Texture Application

20 – Lesson 19 Crafting Stylized Pillars in Blender
21 – Lesson 20 Introduction to Seams and Sharps in Blender
22 – Lesson 21 Techniques for UV Unwrapping Pillars
23 – Lesson 22 Basics of Texture Import and Material Setup
24 – Lesson 23 Applying Textures to Pillars for Enhanced Realism

08 – Architectural Features and Asset Management

25 – Lesson 24 Designing Archways in Blender
26 – Lesson 25 Creating Decorative Beam Elements
27 – Lesson 26 Variations in Stylized Beams
28 – Lesson 27 Organizing Pillars and Archways Using the Asset Library
29 – Lesson 28 Integrating Pillars and Archway Supports into Scenes

09 – Door Design and Asset Creation

30 – Lesson 29 Modeling Your First Door Asset in 3D
31 – Lesson 30 Stylizing Doors to Match Environmental Aesthetics
32 – Lesson 31 Creating Realistic Metal Hinges
33 – Lesson 32 Adjusting Doors and Converting them into 3D Assets

10 – Section 9 Window Design and Texture Utilization

34 – Lesson 33 Crafting a Stylized Window in Blender
35 – Lesson 34 Using Atlased Textures to Illuminate Windows

11 – Rooftop and Staircase Design in 3D

36 – Lesson 35 Modeling an Aesthetic Rooftop
37 – Lesson 36 Constructing Staircases with Precision Measurement Systems
38 – Lesson 37 Adding Style to Staircases
39 – Lesson 38 Utilizing the Array Modifier for Staircase Modeling
40 – Lesson 39 Designing Stylized Tiles for Staircases

12 – Doorway Design and Wood Texturing

41 – Lesson 40 Understanding Normals and Doorway Modeling
42 – Lesson 41 Techniques for Unwrapping Door Frames to Enhance Wood Grain
43 – Lesson 42 Finalizing Doorway Entrances
44 – Lesson 43 Decorating Doorway Entrances with Beams

13 – Entrance Beautification with Foliage and Pottery

45 – Lesson 44 Adding Foliage Ferns to Enhance Entrance Appeal
46 – Lesson 45 3D Modeling of Plant Pots
47 – Lesson 46 Techniques for Modeling and Unwrapping Spherical Roofs

14 – Section 13 Advanced Door Design and Texture Application

48 – Lesson 47 Modeling Another Stylized Door in Blender
49 – Lesson 48 Techniques for Applying Textures to Doors

15 – Enhancing Windows with Mirror Modifiers and Cloth Physics

50 – Lesson 49 Modeling DoubleFramed Windows Using Mirror Modifiers and Loop Tools
51 – Lesson 50 Creating Curtains with Cloth Physics Simulation
52 – Lesson 51 Techniques for Window Mesh Cleanup and Stylization
53 – Lesson 52 Using Geometry Nodes for Balcony Base Planks
54 – Lesson 53 Modeling Support Structures for Balconies

16 – Balcony Design and UV Mapping

55 – Lesson 54 Attaching Balconies to Walls with Chain Geometry Nodes
56 – Lesson 55 Modeling Attachments for Balcony Rooftops
57 – Lesson 56 UV Unwrapping and Straightening Wood Supports

17 – Enhancing Back Entrances and Staircases

58 – Lesson 57 Working on the Backside Entrance Design
59 – Lesson 58 Creating Curved Staircases for Back Entrances Using Simple Deform

18 – Advanced Window Modeling and Texturing

60 – Lesson 59 Modeling a 3Framed Window Asset by Merging Primitive Shapes
61 – Lesson 60 Fixing Mesh Gaps in Window Frames
62 – Lesson 61 Texturing ThreePiece Windows

19 – Creating Window Variants and Scene Placement

63 – Lesson 62 Creating Window Variants for Diverse Design
64 – Lesson 63 Strategically Placing Doors and Windows in the Scene

20 – Cloth Shades and Sculpting Details

65 – Lesson 64 Working with Cloth Simulations for Shades
66 – Lesson 65 Sculpting Additional Details Using Sculpt Mode
67 – Lesson 66 Texturing Cloth Shades for Realism

21 – Texturing and Supporting Main Building Structures

68 – Lesson 67 Adding Texture to Main Building Structures
69 – Lesson 68 Wrapping Stone Supports Around Main Building Structures

22 – Camera Framing and Render Setup

70 – Lesson 69 Setting Up Main Composition for Camera Framing and Rendering
71 – Lesson 70 Resolving Texturing Issues in Rendered Material Shaders

23 – Stylized Architectural Elements and Material Application

72 – Lesson 71 Modeling a Stylized Archway
73 – Lesson 72 Creating Fancy Stylized Balcony Railings
74 – Lesson 73 Adding Materials to Marble Railings
75 – Lesson 74 Creating Stylized Decor for Railings

24 – Balcony Flooring and Tile Design

76 – Lesson 75 Working on Balcony Flooring Designs
77 – Lesson 76 Creating Stylized Tiles Using a Material Atlas
78 – Lesson 77 Applying Fancy Tiles to Marble Balconies and Reusing in Other Spaces

25 – Roof Design and Balcony Attachments

79 – Lesson 78 Creating a Stylized Rounded Roof
80 – Lesson 79 Adding Roof Attachments to Stylized Balconies

26 – Decorative Elements and Prop Modeling

81 – Lesson 80 Modeling Plant Vases for Enhanced Aesthetics
82 – Lesson 81 Creating a Stylized Barrel
83 – Lesson 82 Finalizing and Texturing the Stylized Barrel
84 – Lesson 83 Crafting a Woven Basket for Scene Detailing

27 – Modeling and Unwrapping Unique Props

85 – Lesson 84 Modeling Fabric Bags for Scene Enhancement
86 – Lesson 85 Unwrapping Decimated Mesh with the Bisect Tool
87 – Lesson 86 Recentering Structural Decorations for Symmetry
88 – Lesson 87 Adding Structural Supports to Balconies

28 – Balcony Design and Decorative Detailing

89 – Lesson 88 Creating Radial Balcony Railings for Unique Designs
90 – Lesson 89 Adding Support Elements to Railings for Stability
91 – Lesson 90 Creating Balcony Shade Decorations for Visual Appeal

29 – Section 28 Foliage Integration and Geometry Nodes Application

92 – Lesson 91 Crafting a Wood Frame for Grape Foliage Sections
93 – Lesson 92 Adding Grape Berries for Realistic Detail
94 – Lesson 93 Utilizing Ivy Geometry Nodes for Dynamic Foliage

30 – Palm Tree Replacement and Texture Adjustment

95 – Lesson 94 Replacing Palm Tree Mesh for Improved Quality
96 – Lesson 95 Altering Palm Tree Leaf Textures for a More Stylized Look

31 – Section 30 Prop Modeling and Texture Application

100 – Lesson 99 Modeling Carpet Assets with Curve Spirals
101 – Lesson 100 Applying Textures to Carpet for Realism
97 – Lesson 96 Modeling Crate Props Using the Solidify Modifier
98 – Lesson 97 Sculpting Rocks with the Extra Object AddOn
99 – Lesson 98 Techniques for UV Unwrapping Rocks

32 – Well Design and Complementary Prop Creation

102 – Lesson 101 Modeling a Bucket for the Well
103 – Lesson 102 Crafting a Stylized Well
104 – Lesson 103 Creating a Rope Using Curve Nurbs
105 – Lesson 104 Texturing the Stylized Well for Realism

33 – Section 32 Render Compositor Setup and Adjustment

106 – Lesson 105 Setting Up Render Compositor Layers for Enhanced Visuals
107 – Lesson 106 Adjusting Compositor Layers for Optimal Results

34 – Section 33 Light Source Modeling and Scene Optimization

108 – Lesson 107 Modeling Additional Light Sources for Scene Illumination
109 – Lesson 108 Adjusting the Lantern Asset and Adding Textures
110 – Lesson 109 Tweaking Light Strength for Scene Balance
111 – Lesson 110 Cleaning Up the Scene to Enhance Performance
112 – Lesson 111 Attaching Additional Lanterns for Ambient Lighting

35 – Section 34 Terrain Detailing and Texturing Techniques

113 – Lesson 112 Adding Detail to Terrain for Realism
114 – Lesson 113 Applying Terrain Texture Using Vertex Painting
115 – Lesson 114 Creating Opacity Masks for Refined Edges
116 – Lesson 115 Cleaning Up Tiles on Terrain for Consistency

36 – Section 35 Finalizing Composition and Rendering

117 – Lesson 116 Finalizing the Composition and Preparing for Rendering
118 – Lesson 117 Final Thoughts and Reviewing Our Completed Work

[Udemy] The Blender 4 Ultimate Guide by 3D Tudor.7z.rar

[Udemy] The Blender 4 Ultimate Guide by 3D Tudor_Subtitles.7z


Join us on
  Channel    and      Group

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

1 Comments

Leave a Comment

Your email address will not be published. Required fields are marked *