Programming Design Patterns For Unity Write Better Code
Release date:2022, July
Duration:07 h 51 m
Author:GameDev.tv Team
Skill level:Beginner
Language:English
Exercise files:Yes
Do you ever struggle with bugs in your code or feel puzzled by the code you wrote months ago? You may have heard about Programming Patterns but are unsure when and how to use them effectively in Unity.
In this course, we’ll take your coding skills to the next level! You’ll learn fundamental programming best practices, including how to write clean and maintainable code. We’ll explore when to apply Programming Patterns to solve specific problems and how to implement these patterns in Unity.
By the end of this course, you’ll be equipped to identify and refactor bad practices into better code. You’ll gain a deeper understanding of common Patterns, uncover why they work, and apply them to real game examples.
If you’re an intermediate Unity programmer aiming to create more significant games without getting lost in complex code, this course is tailor-made for you. To make the most of this course, you should have a strong understanding of basic C# programming (classes, methods, ifs, loops) and some familiarity with more advanced concepts (inheritance, interfaces, events).
As a student in this course, you’ll have access to our Q&A forums, where our Instructors, Teaching Assistants, and Community are eager to support you by answering your questions and celebrating your successes.
Get ready to elevate your coding skills and confidently apply Programming Patterns in Unity, setting yourself up for success in your game development journey!