Modeling With Unreal Engine 5 – No Maya or Blender Needed by Tony Munoz
Release date:2024, March
Duration:13 h 53 m
Author:Tony Munoz
Skill level:Beginner
Language:English
Exercise files:Yes
Dive headfirst into the world of 3D modeling with Unreal Engine 5 and bypass the traditional learning curve associated with external 3D software. This course empowers you to create mesmerizing environments directly within UE5, perfect for showcasing in your portfolio!
Unreal Engine 5 is reshaping the landscape of 3D modeling and environment creation, eliminating the need for extensive knowledge of external software. With UE5, crafting detailed, professional-level game assets and environments is seamlessly integrated into the engine, enhancing your workflow and fostering creativity.
Designed for beginners and intermediate users alike, this comprehensive course offers nearly 14 hours of engaging content to establish a strong foundation in Unreal Engine while focusing on direct modeling techniques. By the end of the course, you’ll be equipped to construct the iconic lobby from “The Shining,” ready to shine in your professional portfolio.
What You’ll Learn:
Introduction to Unreal Engine: Gain a comprehensive understanding of UE5’s interface and capabilities to kickstart your modeling journey.
Basic Modeling in Unreal: Explore fundamental techniques for creating shapes and structures, mastering their manipulation into complex objects and scenes.
The XForm Tool: Learn the essentials of transforming objects through scaling, rotating, and moving for precise modeling.
The Model Tool: Harness the power of UE5’s Model tool to create and edit geometry directly within the engine.
Mesh and Deform: Enhance your models by adding intricate details and realistic deformations, breathing life into your creations.
UVs Tool: Dive into UV mapping basics in Unreal Engine to ensure accurate texturing and visually stunning models.
Other Important Tools: Explore additional tools and features within UE5 crucial for advanced modeling techniques and workflow efficiency.
Capstone Project – Recreate “The Shining” Lobby:
Put your skills to the test by recreating the iconic lobby from “The Shining.” This project serves as the culmination of your learning journey, solidifying your understanding of UE5’s modeling capabilities and providing a standout piece for your portfolio.
Enroll now and embark on your journey to becoming a proficient modeler with Unreal Engine 5. Unleash your creativity directly within UE5, crafting stunning environments that captivate and impress without the need for external 3D modeling software.
Who this course is for:
Programmers in Unreal Engine curious about 3D Modeling Beginners in Unreal Engine seeking specialization Aspiring and intermediate 3D artists eager to leverage UE5 for modeling Game developers aiming to expand their skill set in environment creation within UE5 Anyone interested in creating high-quality 3D environments directly within a game engine