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Mastering Game Feel in Unity Where Code Meets Fun! by Stephen Hubbard (GameDev.tv)

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Release date:2023, November

Duration:07 h 50 m

Author:Stephen Hubbard

Skill level:Beginner

Language:English

Exercise files:Yes

Advanced Unity Game Development: Elevate Your Game Feel

Elevate your game development skills with this advanced Unity course designed to enhance the player experience by implementing fun systems, mechanics, and effects. Building upon a solid foundation in C# and Unity, you’ll level up your skills, increase your understanding of C#, and expand your knowledge of Unity to create games that feel just right.

Course Highlights:

  • Solidify C# Foundations:
    • Strengthen your C# knowledge by implementing advanced concepts like structs, centralized input, interfaces, and various game design patterns.
  • Expand Unity Expertise:
    • Broaden your Unity skills by incorporating screen shake, post-processing effects, 2D lighting, particle effects, tilemap prefabs, masking, Unity events, and more.
  • Build an Expandable Audio Manager:
    • Construct an Audio Manager system that can be used in other mid-sized scalable projects, providing a comprehensive solution for managing audio elements.
  • Create a Fun 2D Side Scroller Shooter:
    • Start with a simple 2D side scroller shooter base template and expand on it to create a game that feels enjoyable to play. Develop a clean and responsive player controller, an engaging shooting mechanic, and integrate audio and visual elements for player feedback.
  • Suitable for All Unity Levels:
    • Whether you’re a beginner to intermediate Unity developer, looking to expand your foundation knowledge, or have participated in game jams and want to take your projects to the next level, this course caters to all levels.

What You Will Learn:

  • Advanced C# Concepts:
    • Implement advanced C# concepts such as structs, centralized input, interfaces, and various game design patterns.
  • Unity Game Development Techniques:
    • Enhance your Unity skills with screen shake, post-processing effects, 2D lighting, particle effects, tilemap prefabs, masking, Unity events, and more.
  • Build an Expandable Audio Manager:
    • Develop a versatile Audio Manager system that can be utilized in other mid-sized scalable projects.
  • Create an Enjoyable 2D Side Scroller Shooter:
    • Craft a game that feels fun to play with a responsive player controller, engaging shooting mechanics, and immersive audio-visual elements.

Who Should Enroll:

  • Unity Developers:
    • Ideal for Unity developers looking to advance their skills and create games with enhanced player experiences.
  • Intermediate Game Developers:
    • Suitable for intermediate game developers who want to take their Unity projects to the next level.

Elevate Your Unity Game Development:

Enroll now to master advanced Unity game development techniques and create games that offer an exceptional player experience. Whether you’re building on a solid foundation or looking to expand your Unity expertise, this course is your key to elevating your game development skills. Level up your games today!

Watch online or Download for Free
01. Introduction & Setup

01. Welcome To The Course
02. Set Up Unity & VS Code
03. Project Setup
05. Package Overview
06. Community & Support
07. Accessing Our Projects

02. Weapon Improvements

01. Section Intro – Weapon Improvements
02. Gun Aim
03. Machine Gun
04. Observer Pattern
05. Gun Kickback Animation
06. Object Pooling
07. Screen Shake

03. Player Controller

01. Section Intro – Player Controller
02. Jump Detection
03. New Input System
04. Struct vs Class
05. Shared Movement Class
06. Custom Gravity
07. Double Jump
08. Coyote Time

04. Combat

01. Section Intro – Combat
02. Knockback
03. Hit Flash
04. Color Changer
05. Death Splatter
06. Splat Particle VFX
07. Death Handler

05. Visual Feedback

01. Section Intro – Visual Feedback
02. Bullet Collision VFX
03. Walk Effect
04. Player Lean
05. Cowboy Hat
06. Jump Effect
07. Velocity Ground Check
08. Bloom

06. 2D Lighting

01. Section Intro – 2D Lighting
02. Muzzle Flash
03. Spotlight
04. Ping Ponging Lights
05. Interfaces
06. Disco Party

07. Audio

01. Section Intro – Audio
02. Import Assets
03. Sound Scriptable Object
04. Audio Manager
05. Managing Sound Values
06. Randomizing Sounds
07. Audio Mixer
08. Audio Clean Up

08. Additional Features

01. Section Intro – Additional Features
02. Background Parallax
03. One Way Platforms
04. Jetpack
05. Mega Challenge – Grenade
06. Solution – Setting Up Prefabs
07. Solution – Launching The Grenade
08. Solution – Explosion & Contact
09. Solution – Grenade Audio

09. Polish

01. Section Intro – Polish
02. Player Hit
03. Score Kill Count
04. Player Respawn
05. Mega Kill Audio
06. Max Fall Speed

10. Course Wrap Up

01. Outro

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