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Learn Blender 3D Modeling for Unity Video Game Development by Billy McDaniel

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Release date:2021

Duration:11 h 44 m

Author:Billy McDaniel

Skill level:Beginner

Language:English

Exercise files:Yes

This course was designed for Unity developers who want to extend their capabilities to include 3D modeling in Blender. Whether you’re interested in designing unique 3D props for your games, building awesome levels, or tweaking your existing Unity Assets, this course can help you get through the learning curve and put you in the driver’s seat. You’ll learn to Blend like a pro with a good working knowledge of all of the most common tools for editing video game props and level design. We cover all the basic terms, keyboard shortcuts, best practices, time-saving tips, basic animation, assigning uvs, applying materials, textures and more.

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1 – Introduction

01 – Introduction
02 – Note to Mac Users
03 – Keyboards
04 – Mousewheel – 3-Button Mouse

2 – Getting Started – Terminology and General Knowledge

05 – Moving Around in Blender
06 – Lamps and Cameras
07 – De select All – Selecting and Unselecting Objects
08 – Delete and Undo
09 – Add Mesh – Create New Objects
10 – Object and Edit Modes
11 – Grab Tool
12 – Scale – Scaling Sizing or Resizing an Object
13 – Extrude – Extruding or Extending an Object s Geometry
14 – Rotation – How to Rotate Objects
15 – Subdivide
16 – Dissolve Tool
17 – Edge Loop Select
18 – Loop Cut and Slide
19 – Loop Tools – Bridge Add-On
20 – Knife Tool
21 – Remove Doubles
22 – Move To Layer – Moving Objects Between Layers
23 – Select Linked More or Less
24 – Origin and 3D Cursor
25 – Border and Lasso Select
26 – Join and Separate
27 – Bevel Tool
28 – Simple Deform – Bend Modifier – Bending Objects
29 – Cell Fracture Tool
30 – Boolean Modifiers
31 – What is The Grid
32 – TIP – Avoid Transform Resets

5 – Animation without Rigging or Bones

59 – Boneless Animations
60 – Treasure Chest – Part III – Animation
61 – Levers and Switches
62 – Trap – Floor Spikes
63 – Door Animation s
64 – Lifts – Elevator and Moving Platform
65 – Animation Events

6 – Textures Materials and UV Mapping

66 – Textures vs Colors
67 – Seamless Textures
68 – Understanding UV Mapping
69 – Unwrapping Cubes
70 – Unwrapping Cylinders
71 – Unwrapping Spheres
72 – Ambient Occlusion

[Udemy] Learn Blender 3D Modeling for Unity Video Game Development by Billy McDaniel_Subtitles.7z


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1 Comments

  1. Strawberry, thank you to everyone on the team for this site!

    Would it be possible for you to achieve this: https://vivaarteonline.com.br/produto/modelagem-3d/modelagem-3d-curso-completo-3-0/

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