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Implement Jets & Choppers in Unreal Engine 4 Blueprints

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Release date:2019, May 3

Duration:15 h 05 m

Author:Neosphere InteractiveFor Beginners who possess very basic knowledge of Blueprints, start off by creating a simple Shoot-em-up game with Sounds and UI.

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?
For Beginners who possess very basic knowledge of Blueprints, start off by creating a simple Shoot-em-up game with Sounds and UI.
Learn to implement the flying and firing mechanisms of Combat Jets and Helicopters using Physics in Blueprints.
Learn to use Newton’s Laws of Linear Motion to calculate rate of acceleration for object movement and Moment Of Inertia for object rotation.
Learn practical usage of important Blueprint concepts like Blueprint Interfaces, Structures, Enumerations, Function Libraries, and Child Blueprints.
Learn to use Construction Scripts for effective automation.
Learn to implement your projects using an Object-Oriented Architecture in Blueprints.
Learn to integrate the brilliant freely available UE4 Ocean Community Plugin and its contents into your project.

Requirements
Must know the basics of Unreal Engine 4 Editor and basic Blueprints.
Operating System – Windows 10 preferred.

Description
A unique Unreal Engine 4 Blueprints course where you will learn to develop flying and firing behaviours of Combat Jets and Helicopters from scratch using Physics.

Divided into 2 sections, this course is pretty well accommodating for the Beginners as well.

Section 1 dedicated to the Beginners in Blueprints will teach you to create a simple Shoot-em-up game from scratch along with Sounds and UI.

Section 2 is for the Intermediate Blueprint Developers which will teach you to implement Combat Jets and Helicopters using Physics in Blueprints.

Learn to integrate the gorgeous UE4 Ocean Community Plugin(freely available from Github) to your Blank Project.

Learn to set up a Classic Jet of the Indian Navy called INAS Seahawk where you will weaponize her, fly her using a Battlefield-esque input controls over the Ocean and fire from her powerful cannons and Rockets, all in Blueprints from scratch!

Learn to set up a Classic Helicopter of the Indian Navy called INAS Seaking where you will weaponize her, fly her using a Battlefield-esque input controls over the Ocean and fire her anti-submarine torpedoes, all in Blueprints from scratch!

Learn to implement the behaviour of entering and exiting vehicles as characters.

Learn to create behaviours for Projectiles like Cannon Guns, Rockets, and Torpedoes.

Learn to use Construction Scripts for an effective automation of the development process.

Learn to create projects with an Object-Oriented architecture using Parent and Child Blueprints.

Learn to use Blueprint Interfaces, Structures, Function Libraries, and Enumerations in Blueprints.

Who is the target audience?
Beginners to UE4 Blueprints developers wanting to upgrade their skill level by creating interesting games from scratch.
Blueprints Developers interested in learning to code flying and firing behaviours of aerial vehicles with a control mechanism similar to the ones found in games like Battlefield.
Beginner to Intermediate Blueprint Developers.

Watch online or Download for Free

1. BEGINNERS – Creating a simple Shoot-em-up Game
01. Section 1 Intro
02. Creating the Project and Importing Assets
02.1 Assets.zip.7z
03. Creating the Materials for the Turret
04. Creating the Turret Blueprint
05. Adding Sockets to the Turret
06. Rotating the Turret
07. Preparing to Fire the Turret
08. Creating the Turret Projectile
09. Firing the Turret and adding the Firing Sound
10. Projectile Collisions
11. Setting up the Enemy Character
12. Creating the NavMesh and moving the Enemy
13. Understanding Blueprint Interfaces
14. Damage Functions using Blueprint Interfaces and Enemy Death
15. Creating Enemy Waves
16. Player Health
17. Player Blood Splash Effect
18. Enemy Blood Particle Effect and Death Animations
19. Simple HUD
20. Creating the Main Menu
21. Creating the Pause Menu
22. Creating the Game Over Screen
23. Setting up the Level
24. Adding Sounds
25. Packaging the Game

2. INTERMEDIATE – Implementing Combat Jets and Helicopters [In development…]

01. [SUB-SECTION INTRO] Project Setup
/mediafile.cc/86207255a1a916e3″ target=”_blank” title=”Download from Mediafile Cloud – 01.1 Assets.zip.7z”>01.1 Assets.zip.7z
02. Setting up our Working Environment
03. Organizing the Ocean Content
04. Setting up the Aircraft Carrier
05. [SUB-SECTION INTRO] Setting up Seahawk
06. Setting up the Jet Fighter (INAS Seahawk)
07. Setting up the Jet Fighter continued…
08. Converting the Jet into a Physics Body
09. [SUB-SECTION INTRO] Enter and Exit Vehicle
10. Vehicle Entry Trigger
11. Widget for Screen Notification
12. Preparing to enter the Vehicle
13. Progress Bar for entering Vehicles
14. Switching to Vehicle Pawn
15. Exiting the Vehicle
16. Fixing a bug in entering vehicle
17. [SUB-SECTION INTRO] Jet cockpit View
18. Cockpit View Implementation Methods
19. Cockpit Blueprint and toggling between Main and Cockpit views
20. [SUB-SECTION INTRO] Object-Oriented Architecture
21. Creating the Vehicle Parent Classes
22. Fixing the Screen Notifications
23. Fixing Entering Vehicle
24. Fixing Entering Vehicle continued…
25. Fixing the Exiting Vehicle functionality
26. [Optional] Understanding the new EnteringExiting Vehicle functionality
27. Fixing the toggling Cockpit View functionality
28. [SUB-SECTION INTRO] Flying the Jet
29. Jet Movement Methods
30. Thrusting the Jet off the Aircraft Carrier
31. Moving the Third Person Character Input Code
32. Moment of Inertia
33. Jet Rotation
34. Jet Yaw Rotation
35. Jet take-off Trigger Box
36. Calculating the Rate of Acceleration for our Jet
37. Applying Momentum to the Jet
38. [SUB-SECTION INTRO] Jet Weapons
39. Creating the Weapon Parent and Child Weapons
40. Creating the Parent Projectile and Child Projectiles
41. Firing the Jet Cannon
42. Setting up the Jet Crosshairs
43. Setting the Projectiles Life-span
44. Line-tracing weapons for accurate targeting (Part 1)


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8 Comments

  1. Implement Jets & Choppers in Unreal Engine 4 Blueprints
    videos are not playing, please check.
    And could you please upload- Unreal Engine 4: Android & IOS Game Development and Publish

  2. Thanks admin for all the courses.

    this course all videos are not playing, unable to watch nor download.
    please check it out 🙂

  3. Dear admin videos are not playing please check it.
    Implement Jets & Choppers in Unreal Engine 4 Blueprints

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