Creating Japanese Game Characters Megaman and Torch Man
Release date:2024, May
Author:Digital Saucer Studios
Skill level:Beginner
Language:English
Exercise files:Yes
This is the big one, folks! This incredible course spans almost thirty hours and covers everything you need to know to create two iconic Japanese game characters: Megaman and Torch Man.
Course Overview
Master 3D Modeling with Maya
In this comprehensive course, you will learn how to model two characters from scratch. Every step of the way, you’ll be guided through Maya’s powerful modeling tools to bring these characters to life. By the end of this section, you’ll have mastered the art and skill of modeling in Maya, enabling you to model any character you desire.
Color and Texture Your Models
Once the modeling is complete, we’ll move on to coloring and texturing the characters. You’ll learn how to use Maya’s Hypershade, which contains all the materials needed for shading and texturing effects. This includes:
- Understanding the Arnold standard surface shader
- Plugging in nodes to create effects like Ambient Occlusion and texture maps
Lighting and Rendering Techniques
Next, you’ll dive into lighting and rendering. You’ll explore:
- Different types of lights used in the course, such as SkyDome Light and area lights
- The difference between direct and indirect illumination
- Applying light effects to create dramatic lighting for your scenes
Finally, you’ll learn to create high-quality renders using the Arnold render engine in Maya. This includes understanding settings like aspect ratio and sampling rates to achieve stunning results.
Why Take This Course?
This course is epic, with a primary focus on modeling in Maya. By the end of this journey, you’ll be confident in your ability to model at a professional level. Whether you’re an aspiring game artist or looking to enhance your 3D modeling skills, this course will equip you with the tools and knowledge to succeed.