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Complete Blender Guide for Beginners & Intermediate By Art Studio313

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Release date:2022, November

Duration:11 h 03 m

Author:Art Studio313

Skill level:Beginner

Language:English

Exercise files:Yes

Welcome to our new course on creating an isometric interior, from modeling to rendering!

In this course, we’ll guide you step-by-step through the process of designing an isometric interior, covering everything from the basics to advanced techniques.

Course Overview:

  1. Introduction to Blender 3.1 Fundamentals:
    • Before diving into modeling, we’ll start by covering the essentials of Blender 3.1. This will give you a solid foundation to prepare for more advanced techniques.
  2. Modeling the Isometric Interior:
    • In this section, we’ll begin with basic modeling techniques, gradually moving from simple shapes to more complex models. Step-by-step, we’ll add details to our scene, teaching you all the tools and techniques needed to create the final isometric interior.
    • You’ll also learn how to use the asset library, mark premade assets, and easily reuse them in your projects with a simple drag and drop.
  3. Texturing Your Models:
    • Here, we’ll dive into texturing, exploring different methods of unwrapping models with multiple examples. You’ll learn how to efficiently add seams and much more to enhance your textures.
  4. Creating Materials and Shading:
    • In this section, you’ll learn how to create both simple and complex materials using free PBR textures and apply them to various surfaces for a more realistic look.
  5. Lighting Techniques:
    • Next, we’ll cover lighting techniques using HDRIs and Blender lights to illuminate our final scene. You’ll learn about different types of lights and how to use them to add depth and interest. We’ll also show you how to create volumetric lighting for a more dynamic effect.
  6. Using the Particle System:
    • Here, we’ll explore Blender’s particle system to paint grass and flowers onto the ground using weight paint, adding a natural touch to your scene.
  7. Camera and Rendering Settings:
    • Finally, we’ll walk you through setting up your camera and adjusting render settings to capture the perfect shot. We’ll also cover a bit of compositing to polish your final render and even guide you through rendering an animation.

By the end of this course, you’ll have a complete isometric interior scene, beautifully modeled, textured, lit, and ready to render. Join us and take your Blender skills to the next level!

Watch online or Download for Free
[Udemy] Complete Blender Guide for Beginners & Intermediate By Art Studio313
01. Introduction

01. Introduction
02. 02 – Download the Blender 3.0
03. 03 – Viewport Navigation & Interface Overview
04. 04 – Interface Overview-
05. 05 – Edit mode & Collection

02. Image reference

01. 06 – Talking about image reference

03. Modeling the entire Objects

01. 07 – Underestanding the Basic of Modeling Based on Reference
02. 08 – Modeling Stairs part 1
03. 09 – Modeling Stairs part 2
04. 10 – Modeling a easy Table
05. 11 – Modeling a asmall cupboard
06. 12 – Modeling a Flower pot using Curves
07. 13 – Cornice modeling p 1
08. 14 – Cornice modeling p 2
09. 15 – Modeling Window and Bookshelf
10. 16 – Modeling other assets
11. 17 – Modeling a Muddy Oven
12. 18 – Modeling pipes using curves p 1
13. 19 – Modeling pipe p 2
14. 20 – Modeling pipe p 3
15. 21 – Creating stonish assets
16. 22 – Modeling Book & Cup
17. 23 – Modeling Book shelf
18. 24 – Modeling a Table
19. 25 – Modeling a Barrel
20. 26 – Modeling other cool assets
21. 27 – Modeling window and curtain
22. 28 – Modeling Clay assets using Curve & Screw
23. 29 – Marking assets & Use assets Library
24. 30 – Drag and Drop assets to your scene
25. 31 – Modeling chair & table-
26. 32 – Modeling wood planks and spotligh
27. 33 – Explanation of Transform pivot point
28. 34 – Modeling the well

04. Assets Library

01. 35 – Fill the scene with assets Library & create the bricks

05. Texturing, Texture painting, UV Mapping & UV Unwrapping

01. 36 – Texturing UV Unwrapping the walls
02. 37 – Fixing the N-Gons & UV Unwrapping-
03. 38 – Create material & Put them in assets library collection
04. 39 – Lrean more about assets library, Mark seam and UV Unwrapping
05. 40 – UV Uwrapping explanation deeply
06. 41 – How to UV Unwrapp the well

06. Create Materials and Add you Logo

01. 42 – How to create water material in Shader
02. 43 – How to create smart material
03. 44 – How to add your Logo or image on a Surface

07. Get started with lighting

01. 45 – Get started with lighting
02. 46 – Point light & Spot Light
03. 47 – How to create Glass & Emission material
04. 48 – Use Area Lights for lighting up the scene
05. 49 – How to modell a study light and use Spot light
06. 50 – Use Area light & add more beauty to the scene
07. 51 – Lighten up the Well with spot lights
08. 52 – Creating a Volumetric light

08. Particle System

01. 53 – Modeling simple grass
02. 54 – Particle System p 1
03. 55 – Particle system p 2

09. HDRI

01. 56 – How to use Easy-HDRI for lighing our scene

10. Particle System p2

01. 57 – Adding flower to the Particle system
02. 58 – HOw to use Snapp mode & Final touch to the particle system

11. Camera setting and rendering

01. 59 – Camera sseting & Render setting & Take a render (still image)
02. 60 – Comositing and Denoising quick explanation
03. 61 – Render Animation

[Udemy] Complete Blender Guide for Beginners & Intermediate By Art Studio313.7z

[Udemy] Complete Blender Guide for Beginners & Intermediate By Art Studio313_Subtitles (2).7z

[Udemy] Complete Blender Guide for Beginners & Intermediate By Art Studio313_Subtitles.7z


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