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Blender 4.2 – Precise Modeling by Allan Brito

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Release date:2024, September

Duration:09 h 44 m

Author:Allan Brito

Skill level:Beginner

Language:English

Exercise files:Yes

Unlock Blender’s full potential as a precision CAD tool with this comprehensive course. Designed for professionals in architecture, engineering, and 3D printing, this course will equip you with the skills needed to leverage Blender’s powerful features for precise modeling and visualization.

What You’ll Learn:

  • Precision Control: Master Blender’s tools to achieve exact control over lengths, positions, and dimensions, comparable to industry-standard CAD software like AutoCAD.
  • Flexible Measurements: Gain proficiency in using both Metric and Imperial systems to suit various project requirements.
  • Technical Accuracy: Learn to accurately follow technical drawings and image references, ensuring your models meet professional standards.
  • Real-World Applications: Apply techniques to practical examples tailored for architecture, engineering, and 3D printing, seamlessly integrating Blender into your professional workflow.

Course Highlights:

  • Beginner-Friendly: Start from scratch with a thorough introduction to Blender, no prior experience required.
  • Practical Examples: Engage with real-world projects and learn how to apply precise modeling techniques to your specific field.
  • Technical Mastery: Develop the ability to create and manage models with technical precision, bridging the gap between Blender and traditional CAD tools.

The course follows the proven structure and methodology from the author’s book, Precise Modeling for Architecture, Engineering, and 3D Printing, ensuring a well-tested approach to mastering Blender’s CAD capabilities.

Watch online or Download for Free
[Udemy] Blender 4.2 – Precise Modeling by Allan Brito
01 – Getting Started with Blender

01 -Blender for Precise Modeling
02 -3D Navigation and Shortcuts
03 -Object Properties and Sidebars
04 -Shading Modes and Collections

02 – Creating Objects and Transformations

01 -How to create new objects
02 -Transformations and Object Duplication
03 -Pivot Points for Transformations
04 -Moving 3D Objects Between Projects

03 – Units and Numeric Input

01 -Unit Settings for Modeling (Metric and Imperial)
02 -Updating Units with Suffixes
03 -Numeric Input for Transformations
04 -Using Expressions and Advanced Mode
05 -Snaps for 3D Modeling

04 – Extrude Modes for Precise Modeling

01 -Edit Mode for Precise Modeling
02 -Measuring Distances and Areas
03 -Types of Extrudes for Technical Modeling
04 -Selecting Occluded Parts of a Model
05 -Creating like a CAD tool with Extra Objects
06 -Aliging the 3D Cursor with the Snap
07 -Mesh Operations (JOIN and SEPARATE)
08 -Round Shapes for Mesh Objects
09 -Canceling and Undo Extrudes

05 – CAD-like Modeling Tools

01 -Installing the PDT Add-on
02 -Working with coordinates
03 -Using the Fillet and Chamfer
04 -Trim and Extending Edges
05 -Additional resources for Trim and Extend
06 -Perpendicular extrudes and midpoints

06 – Precise Transformations with PDT

01 -Moving With Precision
02 -Rotating Entities Precision
03 -Saving and Reading Pivot Points
04 -Scaling with automatic calculations
05 -Using the Command Line for Quick Updates

07 – Drafting a Floor Plan

01 -Drafting a Floor Plan
02 -Modeling Walls with PDT
03 -Angled walls and arcs
04 -Windows placeholders
05 -Connecting Walls
06 -Resizing drawings to fix dimensions

08 – Modeling from a CAD file

01 -Converting a DWG without AutoCAD
02 -Importing a CAD file to Blender
03 -Cleaning and converting the CAD file
04 -Modeling from a CAD file

09 – From 2D to 3D in Architecture

01 -From 2D to 3D with Extrudes
02 -Extracting New Parts from Existing Geometry
03 -Modeling the Door Frame
04 -Modeling Windows
05 -Adding Windows and Doors to a Library

10 – Modeling the External Area

01 -Modeling the Balcony Area
02 -Modeling the Stairs
03 -Duplicating with Geometry Nodes
04 -Modeling with Arrays and Booleans
05 -Using the Mirror Modifier

11 – Precise Modeling with Curves

01 -Importing Images as a Reference
02 -Modeling from an Image Reference
03 -Creating a Path for the Bevel Object
04 -Modeling a Figure with Curves
05 -Adding and Adjusting Curves

12 – Modeling Machine Parts

01 -Modeling Machine Parts
02 -Modeling Machine Parts
03 -Creating the Design with Curves and Meshes
04 -Extruding the Base and Adding Holes
05 -Modeling the Cental Volume
06 -Modeling the Front Shape
07 -Finishing the model

13 – Creating Mechanical Models with PDT

01 -Preparing a Profile for Modeling
02 -Creating a Side Profile
03 -Circles and Finding Tangents
04 -Modeling the Base
05 -Central Support and Tubes
06 -Connecting the Tangent Lines

14 – 3D Printing and verifications

01 -Preparing a model for 3D Printing
02 -How to use the 3D Print Toolbox
03 -Verifying a model for 3D Printing
04 -Fixing Duplicated Faces for 3D Printing
05 -Verification thresholds
06 -Editing a model and exporting

[Udemy] Blender 4.2 – Precise Modeling by Allan Brito.7z

[Udemy] Blender 4.2 – Precise Modeling by Allan Brito_Subtitles (2).7z

[Udemy] Blender 4.2 – Precise Modeling by Allan Brito_Subtitles.7z


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