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2D Game Artist – Learn GIMP For Game Art

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Release date:2021, May

Author:Ben Tristem

Skill level:Beginner

Language:English

Exercise files:Yes

What youโ€™ll learn

  • Master GIMP’s powerful interface
  • Convey meaning through shape and color
  • Use GIMPs fundamental drawing tools
  • Work with layers for complex images
  • Create gradients, drop shadows, and reflections
  • Organise and professionally export your work.
  • Work to a specification like a pro
  • Create pixel art assets for your games
  • Create your character
  • Becoming a digital artist

Requirements
You need a Mac or PC capable of running GIMP (most are!)
You only need a mouse or trackpad to get started!
Optional: Wacom stylus or similar for later sections
You can organize, move and rename files

Description
GIMP is a super powerful, free, 2D art package. It’s also ‘open source,’ meaning the community owns it, and it is constantly updated. Most of the much more expensive Photoshop features are available, giving you the power to create industry-strength 2D art.

The challenge with this package is it can be intimidating for beginners, especially those who need more confidence in art or drawing. We make learning from scratch easy with our simple step-by-step process.

Even if you have yet to gain experience in drawing, or computer art, we’ll take you from the basics. By investing in a structured course like this, you’ll learn faster and more effectively than on your own; just check out our latest reviews.

We provide challenges in every video to cement your knowledge, an active community of students and instructors to help you if you get stuck, and continuous updates to the course to improve the learning journey.

How is the course structured?
We start by helping you master GIMP’s interface.
Then we constrain you to just 8×8 pixels to get you started
Moving on we add color, contrast, and more to bring your images alive
In section 2, we increase our canvas to 32×2 and beyond

By the end of the course, you’ll be able to create great-looking 2D icons.
Are you looking for 3D art, Blender, Unity, or more? Check out our other courses; let the green leaf logo be your guide ๐Ÿ™‚

Also included with the course…

Get plugged into our communities of exceptional developers on Facebook (nearly 20k), in our TA-curated Community (17k views/day), and in our student chat group (10k live at any one time).

Use of our custom-built texture-sharing service.
I’d appreciate it if you could respond to your Q&A.
2D artwork is in demand, and now’s a great time to get into GIMP.

Who this course is for:

  • You want to learn GIMP specifically
  • Do you want to create 2D art from scratch
  • You have little or no experience with GIMP or Photoshop
  • Do you want to make 2D assets for computer games
Watch online or Download for Free
01 – Emotion Icons Get Creative At 8×8 Pixels

01 – Introduction To Section 1
02 – Getting GIMP Installed
03 – Getting Comfortable In GIMP
04 – Black And White Outlines
05 – An Outline Story
06 – Exporting Your Work
07 – Introduction To Value
08 – A Splash Of Colour
09 – How To Share & Ask Questions
10 – Using GIMP At High Resolutions
11 – Section 1 Wrap Up Congratulations

02 – Game Icons Creating 32×32 Pixel Art

12 – Section 2 Introduction
13 – Working To A Specification
14 – Drawing Straight Lines
15 – Introduction To Layers And Alpha
16 – Using The Eraser
17 – Using Pallets For Consistency
18 – Using The Paintbrush And Airbrush
19 – Quickly Selecting An Existing Colour
20 – Filling An Area With One Colour
21 – Using The Selection Tools
22 – Shading With Gradients
23 – Moving Images And Layers
24 – Rearranging an Image
25 – Modifying Your Selections
26 – Using Selection Modifiers
27 – Combining Multiple Images
28 – Making A Composite Image
29 – Moving Selections
30 – Drop Shadows and Reflections
31 – Floating Selections
32 – Keeping Yourself Organised
33 – Creating A Game HUD
34 – Section 2 Wrap Up

03 – Animated Sprites

35 – Section 3 Introduction
36 – What is Animation
37 – Setting Up Gimp For Animation
38 – Deciding On Frame Rate
39 – Layer Animation Parameters
40 – Layer Boundaries
41 – Squash And Stretch
42 – Making a Bouncing Ball
43 – Multi Layer Images And Animation
44 – Straight Ahead And Pose To Pose
45 – GIFs And Layer Groups
46 – Slow In And Out
47 – Two Different Feeling Animations
48 – Colour Change Over Time
49 – Making An Animated Sunset
50 – What Is A Sprite Sheet
51 – Creating A Basic Sprite Sheet
52 – Too Many File Types
53 – Checking Your Sprite Sheet Works
54 – Manually Installing GIMP Add ons
55 – Add On Fuse Layers
56 – Add On Sprite Sheet
57 – Easy Repeating Elements
58 – Building a Modular Wall
59 – Mocking Up A Scene
60 – Nested Layer Groups
61 – Blending Animation
62 – Section 3 Final Challenge
63 – Section 3 Wrap Up

04 – Character Sketch

64 – Section 4 Introduction
65 – Section 4 Specification
66 – Drawing Options
67 – Basic Shapes
68 – The Paths Tool
69 – First Principle References
70 – Using Building Blocks
71 – Toolbox Transforms
72 – Bone Structure
73 – Proportions
74 – Basic 3D Shapes
75 – Importing Line Work
76 – Pacing Yourself And Staying Motivated
77 – Presence Through Use Of Value
78 – The Free Select Tool
79 – Surfaces and Overlap
80 – Caging
81 – Presence Through Use Of Perspective
82 – Lighting Basics
83 – Avoiding Tangents
84 – Exploration Through Studies
85 – Understanding Anatomy
86 – Study Of The Head
87 – Study Of The Eyes
88 – Study Of The Eyes Challenge
89 – Study Of The Nose
90 – Study Of The Mouth
91 – Study Of The Hands
92 – End Of Section 4 Challenge
93 – Section 4 Wrap Up

05 – Bonus Tiling Textures

100 – Tiling Textures Wrap Up
94 – Bonus Section Introduction
95 – What Is A Digital Image
96 – Colour Channels
97 – Layer Math Modes
98 – Tiling Textures Introduction
99 – Quick Win Tiling Textures

06 – Continuing Your GameDev Journey

101 – End Of course

[Udemy] 02D Game Artist – Learn GIMP For Game Art.7z
[Udemy] 2D Game Artist – Learn GIMP For Game Art_Subtitles.7z


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