The Art Of Effective Rigging In Blender
Release date:2019
Author:Crimson Ronin
Skill level:Beginner
Language:English
Exercise files:Yes
Rigging plays a very important role in both the gaming and film industry. A bad rig can make production a real nightmare while a good rig can save you a lot of time and allow you to achieve more with your characters and models. Unfortunately this is often bypassed as most 3D artists are quickly discouraged or intimidated by rigging. This course is designed to help you overcome this barrier and take your rigging skills to the next level.
I have over 7 years of rigging experience, but particularly in the past 3 years of my career I’ve been creating my own rigs for animation quite intensively, this has opened my mind to more efffective rigging techniques.
Who is this course for?
This course is suited to both beginners and more experienced riggers that wish to improve their skills. Whether this is the first time you add a bone to your Blender scene or you’ve already created several character rigs, this course is perfect for you.
What’s included with package?
57 videos divided in 6 chapters for an accumulated lenght of 10h 56mins.
All course assets (models, rigs and textures)
Blend files for each step of the course
Made in blender 2.80.
All rigs and models are provided with ther course.
All videos in HD 1080p mp4 at 30Fps
Content description :
Chapter 1: Covers the foundation of rigging from its very definition to its application in short, comprehensive videos.
Chapter 2: We will rig our first character, creating a very basic mechanism to learn the fundamentals of rigging. Including driver creation and custom properties.
Chapter 3: We’ll take our character to the next level by creating a much more complex mechanism from scratch, building on the previously aquired knowledge and pushing it further. Including switchable FK/IK chains, complex foot roll mechanism, rubber limbs, custom shapes, bone groups…etc
Chapter 4: Covers the different techniques used for facial rigging, whether it’s pure bone based or incorporates shapekeys.
Chapter 5: We will rig the Crimson Ronin character entirely (including accessories), including all chapter 3 mechanisms and additional facial rig technics.
Chapter 6: This chapter covers some of the mechanisms that weren’t covered in previous chapters such as an advanced tail rig, tongue rig, bbones and additional modifiers.
do not find them
you can find it online via torrent it says russian but there is 2 audio canal one is the english version
this link is dead…
the file is not available , it shows error 404, please do something about it
Page not found 🙁
Can you guys fix this
please re upload, “File has been removed due to copyright issues”
Page not found shows in mediafile
Please fix or re-upload
can you upload the course please
the site is showing The Art Of Effective Rigging In Blender is removed plz bring it back😓
🙁 it said page not found
COURSE IS NOT WORKING….
PLEASE UPDATE 🙁
why did u remove this course, please put it back I really need it
I have this course
I will upload it on Mega and share it with you
thanks for you
That’d have been really helpful. Hope admins sees it
share with me plz
hi,..
all links not working
please reupload
it says the course files have been removed, is it possible to reupload it?
Will the files be added again? theyre still saying “Files removed by the administrator”.
can you reupload the file?
it was removed
please re upload!!!
Please re upload the course.
can please reupload?
links are down, please reupload
Could someone please reupload this course? It has been taken down. Thanks! 😀
Hi,please reupload just the subtitles ç_ç