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Cartoon Mechanics Masterclass (Russian, Eng sub)

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Release date:2020

Duration:22 h 43 m

Author:Yuri Lementy

Skill level:Beginner

Language:Russian

Exercise files:No

Welcome to this comprehensive tutorial, where you’ll witness the complete process of crafting a cartoon body shot in Autodesk Maya, from the initial planning stages to the final polishing touches. This in-depth tutorial spans over 20 hours of detailed video lectures, guiding you through every step of the animation workflow, including blocking, adding breakdowns, splining, and more.

This tutorial is designed for intermediate to advanced users, providing valuable insights and techniques to take your animation skills to the next level. Whether you’re an experienced animator or looking to refine your existing skills, this tutorial offers something valuable.

Throughout the course, you’ll explore the following key areas:

  • Planning the Animation: Learn how to effectively plan and prepare your animation, understanding the importance of storytelling and character performance.
  • Blocking: Master the art of blocking, where you’ll create the initial key poses to establish your animation’s overall motion and timing.
  • Adding Breakdowns: Dive into, adding breakdown poses, refining the movement and ensuring smooth transitions between key poses.
  • Splining: Explore the intricacies of splining, where you’ll polish the animation by fine-tuning the curves and ensuring fluid motion.
  • Refining the Animation: Discover techniques for refining the animation, adding secondary motion and details to enhance the overall performance.you aim to work in the animation industry or simply want to enhance your animation abilities for personal projects; this tutorial will provide you with the
  • Final Polishing: Learn how to add finishing touches, ensuring the animation is seamless, expressive, and visually appealing.

Our detailed video lectures provide comprehensive explanations, allowing you to follow along with the instructor and gain a deep understanding of each step in the animation process.

By the end of this tutorial, you’ll have gained valuable insights and skills to create captivating and professional-grade cartoon animations in Autodesk Maya. Whether you aim to work in the animation industry or want to enhance your animation abilities for personal projects, this tutorial will provide you with the tools and techniques to excel.

So, if you’re ready to take your animation skills to the next level, join us on this exciting journey of creating a cartoon body shot in Autodesk Maya. Enroll now and unlock your true animation potential!

Watch online or Download for Free
01 – Welcome to The Cartoon Mechanics Masterclass!

01.01 – Welcome message!
01.02 – How to use this course
01.03 – Support Files
01.05 – The Box Animated Shot

02 – Technical Planning

02.01 – Maya Viewport – Video Reference Editing
02.02 – Parent Constraints
02.03 – Gimbal Rotation Order

03 – Shot Planning

03.01 – Story beats
03.02 – Video Reference
03.03 – Draw Overs
03.04 – Timing & Staging Pass
03.05 – Planning timing and staging with the Proxy Rig – Part 1
03.06 – Shot Demo – Proxy rig Workflow – Part 2

04 – Blocking (Lectures)

04.01 – Pose Appeal Lecture
04.02 – How to use video reference on a stylized shot

05 – Blocking (Shot Demo)

05.01 – Before Blocking Analyzing Reference
05.02 – Blocking 1st Pass – Shot Demo
05.03 – Blocking 2nd Pass – Shot Demo

06 – Breakdown (Lectures)

06.01 – Breakdowns
06.02 – Anticipation & Overshoot
06.03 – Spacing
06.04 – Overlapping Action
06.05 – How to Breakdown – Workflow – Basics
06.06 – How to Breakdown – Workflow – Full Body

07 – Breakdown (Shot Demo)

07.01 – Breakdown – Shot Demo – Part 1
07.02 – Breakdown – Shot Demo – Part 2
07.03 – Breakdown – Shot Demo – Part 3
07.04 – Breakdown – Shot Demo – Part 4
07.05 – Breakdown – Shot Demo – Part 5
07.06 – Breakdown – Shot Demo – Part 6
07.07 – Breakdown – Shot Demo – Part 7
07.08 – Breakdown – Shot Demo – Part 8
07.09 – Breakdown – Shot Demo – Part 9
07.10 – Breakdown – Shot Demo – Part 10
07.11 – Breakdown – Shot Demo – Part 11
07.12 – Breakdown – Shot Demo – Part 12

08 – The Face (Lectures)

08.01 – Eye Blinks
08.02 – Eye Darts
08.03 – Face Appeal

09 – Splinning (Lectures)

09.01 – Texture, Rhythm & Contrast
09.02 – The Graph Editor
09.03 – The Graph Editor – Tips & Tricks
09.04 – Using Deformers
09.05 – Using Deformers part 2
09.06 – How to Spline – Workflow – Full Body

10 – Splinning (Shot Demo)

10.01 – Splinning – Shot Demo – Part 1
10.02 – Splinning – Shot Demo – Part 2
10.03 – Splinning – Shot Demo – Part 3
10.04 – Splinning – Shot Demo – Part 4
10.05 – Splinning – Shot Demo – Part 5
10.06 – Splinning – Shot Demo – Part 6
10.07 – Splinning – Shot Demo – Part 7
10.08 – Splinning – Shot Demo – Part 8
10.09 – Splinning – Shot Demo – Part 9
10.10 – Splinning – Shot Demo – Part 10

11 – Polishing (Shot Demo)

11.01 – Polishing – Shot Demo – Part 1
11.02 – Polishing – Shot Demo – Part 2
11.03 – Polishing – Shot Demo – Part 3
11.04 – Polishing – Shot Demo – Part 4
11.05 – Polishing – Shot Demo – Part 5
11.06 – Polishing – Shot Demo – Part 6
11.07 – Polishing – Shot Demo – Part 7
11.08 – Polishing – Shot Demo – Part 8
11.09 – Polishing – Shot Demo – Part 9
11.10 – Polishing – Shot Demo – Part 10
11.11 – Polishing – Shot Demo – Part 11
11.12 – Polishing – Shot Demo – Part 12
11.13 – Polishing – Shot Demo – Part 13
11.14 – Polishing – Shot Demo – Part 14
11.15 – Polishing – Shot Demo – Part 15
11.16 – FINAL VERSION AND CONCLUSION!!!

[The Animation Box] Cartoon Mechanics Masterclass (Russian, Eng sub)_Subtitles.7z


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5 Comments

  1. Please can you share the original English course please please please …the original language is English and it was changed….following a subtitle is not easy at allllllll

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