What Will I Learn? Male Anatomy Hair & Beard Weapons Clothes Accessories Poly painting Posing Rendering Requirements You need to have a basic knowledge of how Zbrush…
Tag: zbrush
Hi there! Welcome, and thanks for choosing the Complete Character Creation Guide: Intro to PBR Assets for Games!! In this foundational course we will be learning the…
Hi there! Welcome, and thanks for choosing the Complete Character Creation Guide: Intro to PBR Assets for Games!! In this foundational course we will be learning the…
Hi there! Welcome, and thanks for choosing the Complete Character Creation Guide: Intro to PBR Assets for Games!! In this foundational course we will be learning the…
Hi there! Welcome, and thanks for choosing the Complete Character Creation Guide: Intro to PBR Assets for Games!! In this foundational course we will be learning the…
What Will I Learn? Learn the complete character modeling process for games from start to finsih Learn to gather reference and build style guides for your character…
What Will I Learn? Sculpt hyper realistic forms and skin details Accurately achieve celebrity likeness Create clean topology the most efficient way High frequency detailing using Displacement…
This is a mini tutorial about my process to create and texture the sword from my Artstation challenge, the legend of King Arthur (Environment Art/Level Art Category)…
This class will go over how to use Substance painter as a tool for texturing game characters. We will go over good practices on how to UV…
What Will I Learn? Retopology UV Unwrapping Texturing Skin and Clothing Creating Hair Cards Rendering for presentation shots Requirements Basic character sculpting skill Zbrush basic Description Do…
What Will I Learn? Master the Knowledge and Skill to Create Game Characters. Understanding Human Body Anatomy and Porportion. Understanding Human Topology. Master ZBrush Sculpting Tools. Master…
I’m currently enrolled in Ryan Kingsliens Artistic Anatomy via Uartsy, taking the plunge and dedicating all my free time to studying anatomy so I can finally start…