This course is an on-going series about constructing materials (shaders) for the Cycles render engine. With enough time and effort, materiality can breathe such life into a…
Tag: rendering
In part III ( the final part) of this tutorial I talk about texturing and rendering in Keyshot 5 and finalizing the image in Photoshop.
In part II of this tutorial I add a hookloader to the back of the truck and continue adding other details in Zbrush. I discuss my decisions…
In part I of this tutorial I build the base of the truck in Zbrush using references and discuss hard surface techniques and various tricks used in…
In this educational DVD, James explores the crucial first steps in the creation of powerful design ideation and quick environmental layout techniques. James will take you through…
Allegorithmic’s Substance Painter has become a standard tool at studios around the world for texturing game assets. In this title, lead technical artist Christophe Desse takes us…
Character Concept Art with Cinema 4D & Arnold from Elementza In this tutorial, Mario from Elementza covers the process behind the creation of a character concept from…
About This Class In this class, you’ll gain the necessary skillsets to understand the very basics of how soft bodies work and interact with each-other using dynamic…
About This Class In this class, you’ll learn how learn how to construct a complex microscopic still life from scratch using Cinema 4D and Photoshop.
About This Class In this class, you will learn how to create a 3D still life using Cinema 4d and Photoshop. We’ll be going over an abundance…
About This Class In this class, you’ll learn the skills needed to use the 3rd party plugin X-Particles within Cinema 4D to create countless combinations of abstract…
About This Class In this class, you will learn how to construct and bring to life an abstract still life. Using a carefully designed step by step…











