In this Intro to ZBrush Series, Michael Pavlovich will give a comprehensive overview of the tools and interfaces to get anyone up and running with ZBrush.
Tag: materials
Learn how to create cinematic quality portfolio renders in Unreal Engine 4.
What Will I Learn? Basics of Unreal Engine How to build games with Unreal Engine Blueprints How to build levels in UE4 How to spawn enemies Building…
This course covers the creation of VFX production assets of an inorganic nature. Lectures will cover creation of form, efficient manipulation of topology, the art of kitbashing,…
You get: A Complete Course that teaches how to easily create a simple Stylized Outdoor Environment from start to finish. Fully Narrated Step by step instructions on…
What Will I Learn? You will learn to become proficient in 3D surfacing, prototyping and rendering with Rhino 3D. You`ll be able to make your very own…
What Will I Learn? Create a game-ready submarine corridor from start to finish Create detailed modular wall models and pipes High to low poly modeling technique Create…
What Will I Learn? Modeling and texturing game assets Follow the workflow of Davide Prestino Requirements Know the basics of Blender 2.8 Know the basics of 2d…
What Will I Learn? Creating stunning unique environments Organize your workflow to make large environment scenes More than 250 unique 2K / 4K textures Lots of medieval…
What Will I Learn? Creating stunning unique environments Organize your workflow to make large environment scenes More than 250 unique 2K / 4K textures Lots of medieval…
What Will I Learn? Create 4K texture with Quixel Mixer Create optimized models for realtime rendering with Speedtree Add full of details without losing performance with Decals…
What Will I Learn? Create models with Speedtree Create textures with Quixel Mixer Create vegetation models optimized for realtime Create specific materials (Landscape, Vegetation, Assets) Configure a…











