Learn how to model a pistol that’s high in detail, low in polygons, and optimized for great first person gameplay. We’ll go through the entire workflow from…
Tag: Jonathan Lampel
Should you model for quality or performance? The answer is a balance of both! Normal mapping is a texturing technique that allows us to fake high resolution…
In this course, you’ll learn all about how to create mini tanks for a mobile game! We’ll cover all of the modeling and texturing, including tips and…
Course Summary Learn how to model a pistol that’s high in detail, low in polygons, and optimized for great first person gameplay. We’ll go through the entire…
This course is an on-going series about constructing materials (shaders) for the Cycles render engine. With enough time and effort, materiality can breathe such life into a…
Course Summary Grass is just about everywhere outside, so it’s really handy to know how to render it well. This course covers everything you’ll need to make…
Course Summary Blender 3D models are the center of everything created in 3D, so they’re important to create properly. Topology is how a mesh’s vertices, edges, and…