Houdini We will begin by creating a growth attribute that will serve as the main driver of our effects. This attribute will enable us to generate a…
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This is part of the rewards for my Patreons from October 2023. This Character Package Contains the Following: ⌚ 07h17mins of Real-Time Recording! (no audio) ⏱️ 0h58mins…
Get ready to be inspired as material artist Romain Lemaire takes you through his workflow for creating a photorealistic feather material in Substance Designer. In this tutorial,…
Dive into this compact project designed to guide you through the exciting process of creating a robot model in Houdini, rigging it in Unreal Engine using Control…
This course provides personal online-only material hosted on Google Drive & Google Slides. Please ensure compatibility with your device and browser before making a purchase. The email…
Marvelous Designer To Production for artists is a complete tool to produce your own professional assets. It includes a video tutorial . All sources Marvelous, Zbrush and painter…
Your first tutorial is here! In this comprehensive pack, I’ll walk you through my entire drawing process and delve into many concepts related to this particular style…
God of War Character Modeling – Blender 3.4 Software: Blender, Substance Painter, Photoshop, Mixamo Recommendation: Quad Remesh Included resource files: Final file, High-poly file, references, input texture…
This course is a continuation of “Marvelous Designer for Concept Art.” If you haven’t seen “Marvelous Designer for Concept Art 1” or don’t have a basic understanding…
This course is designed for artists and technical directors (TDs) who want to learn Python to improve their workflows inside SideFX Houdini, increase production speed, and develop…
Hello everyone, it’s Lixin. Today, I’ll be demonstrating still life painting. Throughout this video, you’ll learn about texture, different brushes, composition, material, and lighting. The reference I’m…
Welcome back to Part 3 of our sci-fi design tutorial! I’m Keshan Lam, your host. If you missed Part 1 and 2, I recommend checking them out…