Welcome to the perfect course for learning how to create mobile games! This course focuses on using Unity 2022 version and provides carefully edited, concise, and easy-to-follow…
Tag: Athanasios Pozantzis
Growing organic tentacle-like structures, capillaries, veins, branches, vines e.t.c. is a very interesting effect, that can be achieved using volumes, fields and a few more tricks. In…
In this series, we will learn the thought process and workflow, which will allow us to create a reusable, parametric 3D asset, by first modelling it manually,…
In this series, learn how to create a plastic soda bottle using Radial Modeling. In this series, join Thanassis as he teaches you how how to model…
Learn how to create dynamic simulation setups, and how to use alternative methods to achieve more control and work around the limitations. When dealing with Dynamic simulations,…
In this series, we will take a deep dive into this exciting new technology, and Demystify everything related to the new Fields system. In Cinema 4D Release…
In this feature packed mini Series, Athanasios will show you the process of making a Dynamic Glass Fracturing setup from start to finish, that looks awesome, and…
The Volume Builder is the fundamental Generator Object for the Volumetric Workflow, inside Cinema 4D Release 20. Together with the Volume Mesher, they provide the means to…
In this series, Thanassis will show you a few methods for placing labels on bottles and other packaging designs. We will focus on 3 methods. First, how…