This workshop from author and animator Angie Taylor teaches how to use Illustrator’s tools and features to prepare 2D files for animation in Adobe After Effects. Discover…
Tag: animation
Ever wanted to create your own amazing Explainer Videos for YouTube or other Online Platforms? Now you can with Adobe After Effects 2018. You can also use…
3ds Max is a powerful, deep, and multifaceted program, so there’s always more to learn. This weekly series aims to keep you on top of the latest…
If you need to learn Adobe After Effects for the first time, it helps to break the program down to the basics. This course is designed to…
Discover how to leverage the substance-based toolset from Allegorithmic to create photorealistic texture maps for your 3ds Max projects. In this course, you can explore the workflow…
Explore the integration of Substance Designerβa powerful tool for creating textures for 3D art, visualization projects, and gamesβwith Unreal Engine. This course provides a solid foundation of…
Substance Painter is shaking up the asset development workflow in the 3D game industry. To introduce users to the tools and techniques in Substance Painter, Joel Bradley…
These days, nearly every AAA game studio uses Substance Painter, making it the industry standard for physically-based rendering material authoring. In this course, Wes McDermott takes a…
Substance Designer is a powerful, procedurally based tool for creating textures for 3D art and games. This training course provides a complete overview of Substance Designer, the…
Rhino is a 3D modeling powerhouse, used to design and engineer products ranging from toy robots to architecture, automobiles, and full-sized aircraft. Learn the essentials you need…
Unreal Engine is a complete suite of real-time development tools that can help you create stunning real-time visuals for architecture, product design, manufacturing, and games. The Unreal…
Welcome to part two of the character animation series. In this class, we will be creating a run cycle from beginning to end using the character we…