Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Substance Designer for Architectural Visualization (2019)

Release date:2019, June 20

Duration:04 h 22 m

Author:Adam Crespi

Skill level:Intermediate

Language:English

Exercise files:Yes

Creating procedural materials is an important part of a modern visualization workflow, for both real-time and rendered applications. In this course, learn how to quickly create a variety of architectural materials in Allegorithmic Substance Designer, for application in design-visualization projects. Structured as a series of case studies on common material types such as carpet, vinyl flooring, and ceiling tile, this course incorporates techniques for crafting custom materials as needed for a design while staying true to the manufacturer’s intentions. Discover how to create height, normal, and ambient occlusion maps for your substances, mask pattern components to simulate custom material blending such as mixed tile, and more.

Topics include:
Creating acoustic ceiling tile
Adjusting tile roughness
Adding ambient occlusion
Creating vinyl flooring
Using noise to modulate metalness
Creating a color base
Adjusting the size of a fine pattern
Tracing an image in Adobe Illustrator
Creating a cast concrete surface

Watch online or Download for Free

1 – 1. Creating Acoustic Ceiling Tile (ACT-1)
E2 – Establishing the tile height
E3 – Adding surface detail
E4 – Creating the normal map
E5 – Adjusting roughness and metalness
E6 – Adding ambient occlusion
E7 – Using a height map to add to the normal
E8 – Challenge- How to test down-facing materials
E9 – Solution- Changing the sample geometry

2 – 2. Creating Vinyl Flooring (LVT-2)
E10 – Starting the herringbone
E11 – Creating horizontal rows
E12 – Creating vertical rows
E13 – Blending the herringbone rows
E14 – Randomizing surface slope
E15 – Adjusting roughness
E16 – Adding color to the albedo
E17 – Using noise to modulate metalness
E18 – Exposing hues in the herringbone

3 – 3. Creating Vinyl Flooring (LVT-1)
E19 – Creating a color base
E20 – Arranging the herringbone pattern
E21 – Creating a base material
E22 – Adjusting roughness
E23 – Using noise to modulate metalness
E24 – Normal map and final adjustments

4 – 4. Creating Vinyl Flooring (LVT-3)
E25 – Matching the manufacturers colors
E26 – Creating a color base sheet
E27 – Adding edge darkness
E28 – Adjusting the size of a fine pattern
E29 – Using noise to modulate metalness

5 – 5. Creating Carpet Tile (CPT-1)
E30 – Creating the micro-pattern in grayscale
E31 – Creating the macro-pattern in grayscale
E32 – Adding color to the macro-pattern
E33 – Blending the pattern colors
E34 – Creating the normal map
E35 – Fine-tuning metalness and roughness

6 – 6. Drawing Crazy Pattern Materials (TX-1)
E36 – Tracing an image in Adobe Illustrator
E37 – Creating a normal map
E38 – Generating a roughness map
E39 – Crafting subtle metallic properties
E40 – Creating the albedo
E41 – Setting up a function to swap colors

7 – 7. Creating a Cast Concrete Surface
E42 – Establishing a form tie pattern
E43 – Creating the form panels
E44 – Combining the normal map
E45 – Subtracting small surface bubbles
E46 – Adjusting the roughness
E47 – Calibrating the occlusion and metalness
E48 – Creating the varied albedo

Ex_Files_Substance_Designer_Arch_Viz.7z


Join us on
  Channel    and      Group

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

2 Comments

  1. this is the updated version of this older course? https://online-courses.club/substance-designer-for-architectural-visualization/
    the 2017 version is talking about different things? because the description is the same as the 2019 version, but the title of the single videos have a different names

Leave a Comment

Your email address will not be published. Required fields are marked *