Sculpting For Character Consistency
Release date:2020
Author:Dan Mortensen
Skill level:Beginner
Language:English
Exercise files:Yes
Sculpting for Character Consistency
Here’s a little trick for keeping your characters consistent throughout a big storytelling project – try drawing from a maquette! Sculptor Dan Mortensen shows you how to make a maquette for reference.
This class is designed for illustrators who create sequential art for comics, children’s books, or graphic novels. Achieving character consistency in your work is paramount to success in creating projects where characters repeat from page to page in different positions and perspectives. Dan gives you the basics to know what materials and tools you will need as well as simple techniques – to be able to sculpt your own characters to draw from. How much easier would it be for you to work from a 3d model of the character you designed? Follow along with Dan and learn how he quickly mocks up a character and then you will be better equipped to do the same with your creation.
How about creative environment design from svslearn