Plaster Wall with Parameter-driven Bullet Holes by Daniel Thiger
Release date:2020
Author:Daniel Thiger
Skill level:Beginner
Language:English
Exercise files:Yes
Learn Substance Designer expert Daniel’s workflow in this fully narrated, step-by-step tutorial that he has created for Levelup.Digital. In this tutorial, Daniel builds a Plaster Wall with Parameter-driven Bullet Holes. Learn how to work with cells to create different types of damage effects and how to use parameters to control damage levels.
Watch how Daniel breaks down his references, learn his approach to creating procedural materials, and learn what it takes to create a full material in Substance Designer.
Whether you’re a beginner or advanced user, you will come away with something new to integrate into your workflow.